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From 2009-12-07 to 2009-12-20

2009-12-19

05:54 Bug #839: JHeretic: No support for in wad title background replacement
Works fine for me. You are aware that Heretic and Hexen use a different format for these resources than DOOM? danij
04:32 Bug #838 (Closed): Use key Problem
If I double-click the Right Mouse button, I activate doors and switches, even though my "use" command is explicitly t... tolwyn
04:31 Bug #837 (Closed): [Controls menu] Able to delete Menu Select binding
If you accidentally hit delete to clear the Menu --> Select command, you're screwed. If Null, default to ENTER; else,... tolwyn

2009-12-12

15:53 Revision 3e7efb2b (github): Plugins were not using C linkage for deng_LibraryType().
skyjake
15:19 Revision 20318593 (github): Updating build environment on Snow Leopard.
skyjake

2009-12-09

21:32 Revision 62e490c8 (github): Merge branch 'new-order-phase4' of ssh://deng.git.sourceforge.net/gitroot/deng/deng into new-order-phase4
skyjake
00:28 Bug #836: Barracks.wad dynamic light anomaly
Fixed for 1.9.0-beta6.9 danij
00:23 Bug #836: Barracks.wad dynamic light anomaly
The wad can be downloaded from here. It's too big to attach to this report.
http://www.doomworld.com/idgames/index...
vermil
00:21 Bug #836 (Closed): Barracks.wad dynamic light anomaly
The exit signs/markers in this wad are made out of mid textures in much the same way as the fake 3d bridge rendering ... vermil

2009-12-08

20:05 Revision 9e46dba8 (github): Resolved many Visual C++ compilation issues.
Much was resulting from the order in which the headers were included.
Mostly the Windows headers were defining confli...
skyjake

2009-12-07

13:11 Bug #832: [Rotating Polyobjs] collision bug in Shadow Wood
I have a theory.
I've noticed that this bug seems to correspond with errors logged to the in-game console and doomsd...
arclore
 

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