Activity
From 2009-12-07 to 2009-12-20
2009-12-19
- 05:54 Bug #839: JHeretic: No support for in wad title background replacement
- Works fine for me. You are aware that Heretic and Hexen use a different format for these resources than DOOM?
- 04:32 Bug #838 (Closed): Use key Problem
- If I double-click the Right Mouse button, I activate doors and switches, even though my "use" command is explicitly t...
- 04:31 Bug #837 (Closed): [Controls menu] Able to delete Menu Select binding
- If you accidentally hit delete to clear the Menu --> Select command, you're screwed. If Null, default to ENTER; else,...
2009-12-12
- 15:53 Revision 3e7efb2b (github): Plugins were not using C linkage for deng_LibraryType().
- 15:19 Revision 20318593 (github): Updating build environment on Snow Leopard.
2009-12-09
- 21:32 Revision 62e490c8 (github): Merge branch 'new-order-phase4' of ssh://deng.git.sourceforge.net/gitroot/deng/deng into new-order-phase4
- 00:28 Bug #836: Barracks.wad dynamic light anomaly
- Fixed for 1.9.0-beta6.9
- 00:23 Bug #836: Barracks.wad dynamic light anomaly
- The wad can be downloaded from here. It's too big to attach to this report.
http://www.doomworld.com/idgames/index... - 00:21 Bug #836 (Closed): Barracks.wad dynamic light anomaly
- The exit signs/markers in this wad are made out of mid textures in much the same way as the fake 3d bridge rendering ...
2009-12-08
- 20:05 Revision 9e46dba8 (github): Resolved many Visual C++ compilation issues.
- Much was resulting from the order in which the headers were included.
Mostly the Windows headers were defining confli...
2009-12-07
- 13:11 Bug #832: [Rotating Polyobjs] collision bug in Shadow Wood
- I have a theory.
I've noticed that this bug seems to correspond with errors logged to the in-game console and doomsd...
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