Project

General

Profile

Activity

From 2008-06-22 to 2008-07-05

2008-07-05

20:27 Bug #466: MUS Music skips on loop
Logged In: YES
user_id=849456
Originator: NO
You are absolutely correct in that the pause is caused by the fact tha...
danij
20:25 Bug #473: Multiple Vulnerabilities - buffer overflow, DoS
Logged In: YES
user_id=849456
Originator: NO
Which (if any) of these issues remain outstanding?
danij
20:00 Feature #1465 (New): [XG] "Player needs object X" message
If the player needs more than one object to activate an xg line, how’s about the option to tell them they need more t... vermil
19:56 Bug #521: Small player cross and key required xg bug
Logged In: YES
user_id=1420350
Originator: YES
Well, I never made a request to optionally disable the message telli...
vermil
19:37 Bug #521: Small player cross and key required xg bug
Logged In: YES
user_id=849456
Originator: NO
I have fixed the issue of the use wall sound being played in this inst...
danij

2008-07-03

16:53 Feature #1464 (Closed): Stereo sound support
As the summary suggests.
I know it is probably a big thing to code in and the original games sound effects wouldn'...
vermil

2008-06-26

09:42 Bug #521: Small player cross and key required xg bug
Logged In: YES
user_id=1420350
Originator: YES
You misunderstand. I'm not saying that the player shouldn't be told ...
vermil
03:32 Bug #521: Small player cross and key required xg bug
Logged In: YES
user_id=849456
Originator: NO
This is by design. All objects that require a key to activate are trea...
danij
04:52 Bug #520: D'sparil teleport crash
Logged In: YES
user_id=849456
Originator: NO
I presume this problem is in a PWAD which either has only one bossspot...
danij
03:25 Bug #459: Level music and "before" infine scripts
Logged In: YES
user_id=849456
Originator: NO
Fixed in svn for 1.9.0-beta6
danij
02:06 Bug #483: A_SkelMissile missile offset incorrect
Logged In: YES
user_id=849456
Originator: NO
Fixed in svn for 1.9.0-beta6
danij

2008-06-25

21:05 Bug #522: flat changing sky issue
Logged In: YES
user_id=849456
Originator: NO
This is due to the way the sky fix has been implemented (it is only ch...
danij
20:14 Bug #522 (Closed): flat changing sky issue
If you try to change a sky flat with XG, it renders the new flat partially suspended above where it should be.
In ...
vermil

2008-06-24

19:49 Bug #521 (Closed): Small player cross and key required xg bug
A small oversight probably.
If you have a player_cross XG line that also requires a key(s) to activate, you'll hea...
vermil

2008-06-23

14:44 Bug #520 (Closed): D'sparil teleport crash
If D'sparil teleports and then tries to teleport again before he has left the sector that contained the teleport spot... vermil

2008-06-22

17:18 Bug #514: Light decoration placement on planes if origin is incident with a sector boundary
Logged In: YES
user_id=849456
Originator: NO
You misunderstand, I meant that the logical outcome is that there shou...
danij
17:16 Bug #512: XG scrolling animated texture issue
Logged In: YES
user_id=849456
Originator: NO
Closing as duplicate.
danij
 

Also available in: Atom