Activity
From 2006-12-18 to 2006-12-31
2006-12-31
- 23:10 Revision cae8cb78 (github): Implemented a simple optimization for vtx line owner look up. This approach eliminates searching the vertex lineowner lists completely. I don't know why I didn't think of it before.
- 14:12 Revision fecec3b3 (github): Fixed to addon database management. There is now a function in aodb that handles the refresh operation and sends the appropriate notification. The Refresh buttons in the Maps and Addons tabs use this function to reload all addons.
- 13:02 Revision 8a5679bd (github): Tried out an alpha masked version of the sound icon.
- 10:42 Revision 7a245f9f (github): Enabled keyword substitution (Id) for new modules.
- 10:37 Revision fc7a6edb (github): Enabled Id keyword.
- 06:01 Revision e9414229 (github): Added missing includes for P_IsPaused. Added a menu item for the unhide hud control. Removed the statusbar sizing controls (it has no status bar).
- 04:49 Revision f657beac (github): The hud auto hide timer should not tick when the game is paused.
- 02:02 Revision f6390486 (github): New About dialog and credits.
- 02:01 Revision a9c8354e (github): New About dialog and credits.
- 01:58 Revision b46829aa (github): By default, use small profile icons.
- 01:57 Revision 56daf746 (github): The example plugin should not be packaged to the release images.
- 01:57 Revision dad8b83e (github): urllib needed by plugins.
- 01:56 Revision eece4e0e (github): Enable anisotropic filtering by default.
- 00:33 Revision c1d9c27f (github): Made it possible to specify language strings from .conf files. Added win-accel.conf for the default Windows menu accelerators.
2006-12-30
- 23:49 Revision e3051fe8 (github): Updated Snowberry packaging with external binary deps and urllib module.
- 23:45 Revision 50605b7d (github): Revised win32 release packaging scripts. Now it is possible to build a fully working installer by running dorel.bat.
- 23:43 Revision 9ec90db5 (github): Added a target for copying redistributable runtime SDK DLLs to the build dir. They will then be included into the release package by Inno Setup.
- 23:24 Revision 6d0733c0 (github): Added DLLs for inclusion into binary win32 release packages.
- 21:25 Revision 14e5337a (github): Deleted ancient files. Created a new folder for built packages.
- 21:24 Revision 1571f35d (github): Moved old binary snapshot scripts here as they might be useful in the future. They will need to be updated in any case, though.
- 21:06 Revision c981afbd (github): Delete ancient installer files.
- 21:03 Revision 685b9263 (github): Delete ancient installer configuration files.
- 20:03 Revision c49b1bc5 (github): Updated version number.
- 19:52 Revision d3af1e90 (github): Fixed a FTBFS typo.
- 18:19 Bug #384: 'Disable Autoaim' indicator is reversed
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Seems to have been fixed for beta5. - 16:48 Bug #388: Missile speeds (steep vertical angles)
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doomsday 1.9.0-beta4
jhexen 1.3.0-beta4 - 16:44 Bug #385: Hexen Common CTD - Segmentation Violation
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yeah, tried turning off every graphical effect including textures, s... - 14:38 Revision 7ceff642 (github): Use constants as menu identifiers (MENU_APP, etc.).
- Save and restore window position.
On Mac, set the Help menu name to let the framework know which is the official Hel... - 14:36 Revision 72b21ce7 (github): Added documentation URL. Help plugin should open the URL in a browser when the "Snowberry Help" menu item is selected.
- 13:54 Revision d0f68856 (github): Set the default focus in dialogs to text fields.
- 13:53 Revision b92b59de (github): Removed unused language strings.
- 13:33 Revision d00777d1 (github): Specifying dialog titles as parameters is unnecessary.
- 13:32 Revision 65488678 (github): Do not overwrite language definition of addon name when reloading.
- 13:31 Revision 343c354a (github): Addon database refresh button.
- Added "Add to Custom Folders" into the Addon Installer.
- 13:30 Revision 36a409b2 (github): Removed debug print.
- 13:29 Revision ac288a5a (github): Removed debug print.
- 13:28 Revision 368f57b9 (github): When upgrading to 1.2, restore some UI settings to defaults.
- 13:26 Revision f54653e1 (github): Correctly restore Help sash width.
- 13:26 Revision e08eb236 (github): Wizard informs the user about unlaunchable profiles.
- 13:23 Revision 40d7e39e (github): Removed the titleText parameter from dialogs.
- 13:21 Revision 3498e6f7 (github): New language strings added. Some of the old ones improved.
- 12:56 Revision b11c2fdb (github): Fixed handling of a zero value in a number field.
- 11:40 Revision df8cbc99 (github): more code audits
- 02:28 Revision 6c98596d (github): Added a Refresh button to the Addons tab. I have no idea how well it works in practice, though.
- 02:28 Revision 7e2839c1 (github): Make it possible to define system profiles in plugins.
- 02:27 Revision 4dd3fe70 (github): There was an extra newline.
- 02:26 Revision 2f8a2a36 (github): Fixed handling of undefined game component in a profile.
- 01:52 Revision 817a7923 (github): Existing choice settings can be extended with "existing: merge".
- 01:52 Revision 9f76500f (github): There is a bug with the handling of zero values.
- 01:02 Revision 169b49b4 (github): Fine-tuning to the Snowberry UI. Adjusted borders, alignments, button styles, text field fonts. The profile context menu items were added to the Profile menu in the menu bar. Trying to launch the Defaults profile, or view its command line, produces a notification dialog box.
2006-12-29
- 17:49 Revision 69fbc86e (github): License audit updates
- 05:15 Revision ad59177b (github): Finished work on converting the console history buffer into a reusable object, a cbuffer. On creation, a cbuffer can be configured as; no limit/unlimited buffer size, auto-flushing (data isn't left in the buffer until a line is complete).
- The internal state of a cbuffer is managed automatically.
Currently, cbuffers are in-use for the console history and ...
2006-12-28
- 13:36 Revision 7a37c9b9 (github): Duh. Import StaticText correctly.
- 13:33 Revision 7238e46c (github): Use generic static text only on the Mac.
- 13:28 Revision 2573755b (github): Generic static text helps in OS X.
- 13:04 Revision a738ec8c (github): Added the missing namespace for Widget.
- 12:47 Revision 1524fcb1 (github): Language file tweaks.
- 12:47 Revision 7df621fa (github): Fixed spacers.
- 12:42 Revision 5940f257 (github): Non-resizable dialogs for the profile list.
- Added colons to the dialog labels.
- 12:41 Revision 99b10069 (github): Use fancy text on the Mac as well.
- 12:40 Revision 78191a67 (github): Fixed menu items in OS X.
- 01:05 Revision 0f138532 (github): Fix for incorrect alpha of weapon-piece, statusbar background when hud auto-hiding.
- 00:56 Revision 75eb9001 (github): Implemented jDoom's auto-hide HUD feature in jHexen.
2006-12-27
- 19:44 Revision 57aea902 (github): Implemented jDoom's auto-hide HUD feature in jHeretic.
- 19:32 Revision cee6df1e (github): Updated Snowberry Xcode project.
- 19:32 Revision 94c57868 (github): Updated SB configuration files to allow command line options for components. These are needed for specifying the location of the game-specific PK3 in OS X.
- 19:31 Revision 9b3a1508 (github): Updated SB configuration files to allow command line options for components. These are needed for specifying the location of the game-specific PK3 in OS X.
- 19:30 Revision 28c3e963 (github): Updates to Snowberry packaging on OS X.
- 18:15 Revision 87d930b7 (github): Script for copying frameworks and resources to the Doomsday application bundle and the plugin bundles.
- 16:53 Revision ccfaf264 (github): Fixed FTBFS issue due to last commit.
- 15:49 Revision 7eccbce7 (github): Separated the enemy property "can be in-fought with" from the MF2_BOSS flag so that it can be attributed independently (implemented for WolfTC).
- Fixed bug #1545024 Cyberdemon infights.
- 14:57 Bug #385: Hexen Common CTD - Segmentation Violation
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Can you try disabling particle effects and re-test the problem. - 14:57 Revision 22da0a58 (github): Fixed bug in calculation of targets' distance for the purposes of determining whether to fire missile(s).
- 14:55 Bug #388: Missile speeds (steep vertical angles)
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Which version of Doomsday and jHexen have you noticed these problems w... - 14:48 Revision b772c0c5 (github): Updated style.
- 13:52 Bug #343: Cyberdemon infights
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Fixed in svn for 1.9.0-beta5.
In order to fix this properly I've ha...
2006-12-26
- 20:37 Revision bba901a9 (github): Updated to compile with Visual C++ Express Edition 2005 and the latest Platform SDK.
- _DECALLs needed in doomsday.h because drD3D assumed a different calling convention -- presumably all the exports in d...
- 20:34 Revision 4e4f01f3 (github): Updated drD3D to use Direct3D 9 instead of 8.1. I have no idea if it actually works, though, as I currently don't have a Windows computer that would support accelerated graphics.
- 18:29 Revision 488397a7 (github): Visual C++ Express edition seems to have its own vcbuild, so make sure the vcbuild.bat is called.
- Added a missing backslash to the doomsday_res.obj cvtres call.
- 18:13 Revision 334118f7 (github): Fixed the "res" target. Normal slashes were used for md, which confused things. Replaced with backslashes. Also, my new Platform SDK has afxres.h in an mfc subfolder, which as added to the include path for the rc invocation.
- Disabled the dsA3D target altogether. It will be removed as obsolete.
2006-12-24
- 18:14 Revision 1a473a91 (github): Use floating point for map node coords and bbox.
- 17:42 Revision 4dc52cab (github): Finished converting world plane heights and plane speed deltas to floating point.
- 16:14 Revision 84cd98cd (github): Options should be consistant
- 15:28 Revision 7b092939 (github): Add missing headers
- 14:03 Revision 7e79be08 (github): Finished converting world vertex coords and line deltas to floating point.
2006-12-23
- 22:11 Revision a03cbe43 (github): Some data of surfaces was not initialized properly. This caused a crash eventually when warping from map to map.
- Always remember to initialize all data!
- 22:09 Revision a7cf6197 (github): Do some bounds checking, with fatal errors.
- 22:08 Revision 3e897ed1 (github): Verbose2 debug messages due to the amount of lines printed.
- 14:58 Revision 230ef977 (github): Fixed jHeretic autoaiming.
- 14:44 Revision a9e92120 (github): Compiler warnings.
- 14:42 Revision c652e34c (github): What is the appropriate default value for the version number?
- 14:40 Revision 6d317cf3 (github): Compiler warning.
- 13:03 Bug #312: mouse problem
- _(originally posted by anonymous SF.net user)_
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I have noticed this b...
2006-12-22
- 23:05 Revision 61eb35df (github): Fixed client connecting to a server with a very long greeting message. Previously the client would get confused as the first TCP message received from the server would not contain the end marker "END\n", and the client would just stop reading the response.
- Network message reception was fixed (broken by revision 4170).
Network debugging messages. - 23:04 Revision 5e8706df (github): Quick fix for damage in multiplayer for Beta 5. This is not the right way, though (this is the old way, actually). Clients should request damage by sending special damage requests, but currently they don't know how to do that.
- Work continues in Beta 6 in relation to the Unified Networking model.
- 17:15 Revision 015e3fe1 (github): Doxygen comment updates.
- 17:14 Revision 2fb95436 (github): Doxygen comment updates.
- 17:13 Revision 4b5ca9c2 (github): Snowberry Xcode project file.
- 17:13 Revision 684e7c99 (github): Updated Doxyfile.
- 17:12 Revision f467bbcc (github): Working on multiplayer issues.
- 17:11 Revision e4454eed (github): More accurate copyright and license information.
- 17:10 Revision 09f8b918 (github): More accurate copyright and license information.
- 17:09 Revision f52c5116 (github): More accurate copyright and license information.
- 17:08 Revision a2e10256 (github): More accurate copyright and license information.
- 17:08 Revision 6100cc95 (github): Commented out the netexplayer stuff for now.
- 17:07 Revision af69f56d (github): Naming convention.
- 17:06 Revision c07ce24e (github): More accurate copyright and license information.
- 17:05 Revision faf3817e (github): "info" was not declared anywhere.
- 17:03 Revision 65ceea4e (github): Leave the netexplayer stuff commented out for now.
- Minor cleanup.
- 17:02 Revision f9db7ce9 (github): Appease gcc 4.0 by providing forward declarations of the map data structures. If this would be omitted, the compiler would not accept parametrers of type "struct seg_s*" in the function declarations.
- 16:55 Revision 414814df (github): Updated Xcode project file.
2006-12-18
- 01:32 Bug #388: Missile speeds (steep vertical angles)
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i should also mention that the problem with the Dark Bishops missile... - 00:25 Bug #388: Missile speeds (steep vertical angles)
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(by "very high or very low angle" i mean aiming straight up or down,... - 00:22 Bug #388 (New): Missile speeds (steep vertical angles)
- Couple problems with missile calculations in jHexen.
1 - Frost Shards. When aiming at a very high or very low angl...
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