Project

General

Profile

Activity

From 2006-01-03 to 2006-01-16

2006-01-16

20:46 Bug #229: 4 sound channels used by game menu
Logged In: YES
user_id=849456
This could be fixed by using S_LocalSoundFrom() instead of
S_LocalSound()?
How wo...
danij
20:27 Bug #226: Sector soundorg z level is always 0
Logged In: YES
user_id=849456
I'm not too keen on moving the ONLY sound origin in a
sector. Remember that it is us...
danij

2006-01-15

12:42 Bug #267: Can't complete Doom2 MAP30 with game-corpse-time = 1
Logged In: YES
user_id=849456
This problem is due to the way the corpse removal works.
Currently when game-corps...
danij
03:15 Feature #1279: Decoration -> Glow Definition
Logged In: YES
user_id=717323
Quote Kaiser:

Maybe it could be possible to use linedef to set the glow
on either...
skyjake
03:00 Feature #1322: Setting submodel scale independently
Logged In: YES
user_id=849456
Related to RFE 865494 ?
danij
02:53 Feature #1347: Directory search for *.DEH files
Logged In: YES
user_id=1087853
I would love this modification too!
Cheers.
Jeremy
arablover
02:45 Feature #1371: Animation table enhancments
Logged In: YES
user_id=1249988
True enough, true enough - Chilvence pointed out that it would
be best for both to...
picklebro
02:34 Feature #1392: Read DEH files from PK3/ZIP
Logged In: YES
user_id=849456
This has been implemented for 1.9.0.
Files with a .deh extension in the root of PK3/...
danij
02:30 Feature #1393: "version" should print IWAD info/version
Logged In: YES
user_id=849456
I'm fairly sure the IWAD version is already available in the
console during startup ...
danij
02:28 Feature #1395: Gravity
Logged In: YES
user_id=849456
Implemented in SVN [3272] for 1.9.0-beta4.
danij

2006-01-05

20:55 Bug #269 (Closed): Minor border graphic glitch
I would imagine that this would be a very low priority
bug since I don't think many, if anyone, would need to
shr...
vermil
17:59 Bug #268 (Closed): Segmentation faults when using openal
when launched with '-oal'
Sys_Init: Setting up machine state.
Sys_Init: Initializing keyboard, mouse and joystick...
theli_ua

2006-01-04

08:07 Bug #261: Segmentation faults
Logged In: YES
user_id=1366037
upgraded my rig to 1gb of ram (pc3200 ddr)
and still the same thing
doomsday.o...
wizard76

2006-01-03

22:30 Feature #1398 (Rejected): No Blood?
Would it be possible to include an option to disable blood? xbolt
 

Also available in: Atom