picklebro
- Email: picklebro@users.sourceforge.net
- Registered on: 2013-10-15
Issues
Activity
2012-09-19
- 11:23 Doomsday Engine Feature #1376: Externally spawned mobjs
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Yes, I'm sorry I wasn't very clear on that one - that is what I
was trying to say.
2006-01-15
- 02:45 Doomsday Engine Feature #1371: Animation table enhancments
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True enough, true enough - Chilvence pointed out that it would
be best for both to...
2005-04-09
- 21:58 Doomsday Engine Feature #1373: Improved ambient sounds
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I agree with all of the above and if implemented would like
these features availab...
2005-04-07
- 06:49 Doomsday Engine Feature #1371: Animation table enhancments
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I do disagree with chilvence about making the textures be
read as they are placed ...
2005-04-04
- 11:06 Doomsday Engine Bug #230 (Closed): Particle Generator bug with sunken floors
- If a floor is sunken beneath another floor (like on level 29
in doom2 where there is a floor beneath the lava) and ...
2005-04-02
- 23:01 Doomsday Engine Feature #1371: Animation table enhancments
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user_id=1249988
Here is how I suggest it work, with some sample code:
#1. All anims groups be giv... - 16:27 Doomsday Engine Feature #1376 (New): Externally spawned mobjs
- I would like for Doomsday to support the ability to create
new Things in a .ded file and simply add it to a specifi...
2005-03-31
- 06:58 Doomsday Engine Bug #227: Map triggered Particle FX nonfunctional on E2M8 in jHeretic
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UPDATE: when I tried to use state triggered particle
generators for the teleporter... - 03:47 Doomsday Engine Bug #227 (Closed): Map triggered Particle FX nonfunctional on E2M8 in jHeretic
- Map triggered Particle FX don't work on map E2M8 in
Heretic, whereas flat triggered and state based
generators ha...
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