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From 2005-11-30 to 2005-12-13

2005-12-13

23:13 Bug #267 (Closed): Can't complete Doom2 MAP30 with game-corpse-time = 1
Futtbucker reports:
isn't the game supposed to end when you toss a few
rockets into the exposed brain/Romero on a p...
danij

2005-12-12

16:16 Bug #266 (Closed): Clients are too thin (they can walk trough small holes)
When playing jDoom multiplayer, my opponent, who is
always the client, can walk through holes he wasn't
intended to...
halfgaar
13:24 Bug #191: Random ocasional crashes on multiplayer.
Logged In: YES
user_id=684411
I have similair crashes, playing any doom, cooperative or
deathmatch, with the newes...
halfgaar

2005-12-10

07:13 Feature #1397: Resolutions
Logged In: YES
user_id=1306766
How did I miss that? Thanks for the info I'll look harder next time!
normnod
06:51 Feature #1397: Resolutions
Logged In: YES
user_id=717323
You can define a custom resolution in the launcher. Just select "Custom" from
the r...
skyjake

2005-12-09

17:48 Feature #1396: Turbo
- **assigned_to**: Daniel Swanson --> nobody
danij
17:38 Feature #1397 (Closed): Resolutions
I've just got myself a widescreen Apple Mac Powerbook G4 15.2" but the
format is not 16:10. I have set it as 1280x8...
normnod

2005-12-06

23:51 Bug #265 (Closed): Respawn command-line flag (-respawn) is broken
The -respawn flag seems to be broken in jDoom.
*Labels:* jDoom
danij
 

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