normnod
- Email: normnod@users.sourceforge.net
- Registered on: 2013-10-15
Issues
Activity
2008-03-03
- 17:50 Doomsday Engine Bug #509: Universal Doomsday and Final WADS
- Logged In: YES
user_id=1306766
Originator: YES
Sorry forgot to note that Doom and Doom2 work fine and system is 10.... - 17:47 Doomsday Engine Bug #509 (Closed): Universal Doomsday and Final WADS
- Actually have checked this in the non-universal version with the same result.
MacBook Pro Core Duo 2Ghz/1Gb RAM
... - 17:47 Doomsday Engine Bug #509: Universal Doomsday and Final WADS
- Console log text
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/7d6ce1db/d5d7/attachment/All%20...
2006-02-26
- 03:19 Doomsday Engine Feature #1397: Resolutions
- Logged In: YES
user_id=1306766
I've tried this but it just puts a bar of background (stone block) texture at the
...
2006-02-22
- 10:42 Doomsday Engine Bug #242: No 3D models on Mac
- Logged In: YES
user_id=1306766
Result of manifest insertion is no start on 10.4.5, see below
Traceback (most rec...
2005-12-10
- 07:13 Doomsday Engine Feature #1397: Resolutions
- Logged In: YES
user_id=1306766
How did I miss that? Thanks for the info I'll look harder next time!
2005-12-09
- 17:38 Doomsday Engine Feature #1397 (Closed): Resolutions
- I've just got myself a widescreen Apple Mac Powerbook G4 15.2" but the
format is not 16:10. I have set it as 1280x8...
2005-07-15
- 16:15 Doomsday Engine Bug #245 (Closed): [Mac] Window mode (and mouse)
- Doomsday takes over the whole screen in window mode, pointer cannot
be moved outside the window so it is impossible...
2005-07-11
- 16:32 Doomsday Engine Bug #244 (Closed): Bias Grid Lock Up
- Game locks up half way through loading Phobos Anomoly in Ultimate
Doom - this is a repeatable problem. This is the ...
2005-07-03
- 17:25 Doomsday Engine Bug #242 (Closed): No 3D models on Mac
- Follow up to khom's post for earlier betas, Snowberry still doesn't
utilise 3D models from JDoom Resource pack, log...
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