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From 2005-04-17 to 2005-04-30

2005-04-29

23:22 Revision 7a50f6c4 (github): Comment
skyjake

2005-04-27

00:42 Bug #233 (Closed): Addon options applied when addon not active
If I create a toggle option in an addon this option is
still applied even if the addon itself is disabled.
*Label...
danij

2005-04-25

22:42 Feature #1377: "BUILD Engine" games
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->>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
"Jaakko Kernen" (skyjake@user...
alinezhad

2005-04-23

02:16 Feature #1380: lpref_back_floor and lpref_back_ceiling
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Forgot to mention:
Similar _back variants should be added to lsrefs, sprefs and
l...
danij

2005-04-22

21:10 Feature #1380: lpref_back_floor and lpref_back_ceiling
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The following new references have been added for 1.8.7
lpref_back_floor
lpref_bac...
danij
15:53 Feature #1380 (Closed): lpref_back_floor and lpref_back_ceiling
Needed to offer similar functionality to BOOM.
Same as lpref_my_floor/lpref_my_ceiling except that the
target pla...
danij
21:06 Feature #1381 (Closed): Ltc_plane_move set sector type to 0 if lpref_none in Ip11/13
ltc_plane_move:
If lpref_none is used in the Ip11 or Ip13 slots of a
line of this class (change sector type on star...
danij
16:37 Feature #1379: XG refs: evaluate params at runtime
- **assigned_to**: Daniel Swanson --> nobody
danij

2005-04-19

15:30 Bug #218: non-auto weapon select doesn't work in coopartive doom
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I am all for making the game feel like the orignal, as long
as the enhanced gameplay...
halfgaar
13:02 Bug #218: non-auto weapon select doesn't work in coopartive doom
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I didn't actually mean autoaim I meant mouselook/freelook
(it was late when I posted...
danij
11:16 Bug #218: non-auto weapon select doesn't work in coopartive doom
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The server option for auto-weapon-switch is a good idea. The
game should be configur...
halfgaar
01:03 Bug #218: non-auto weapon select doesn't work in coopartive doom
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Other server side options for deathmatch purposes I'd like
to see are:
1 Rockets ...
danij
00:48 Bug #218: non-auto weapon select doesn't work in coopartive doom
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Fixed this in co-op games for 1.8.7.
Deathmatch 1 sill forces weapon switching (it...
danij
02:35 Bug #68: jHeretic: Hitscan weapons
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Fixed for 1.8.7
danij

2005-04-18

00:09 Revision ec40ab6b (github): Windows fixes
skyjake

2005-04-17

23:37 Revision 44946b81 (github): Profile splitter
skyjake
20:49 Revision 8f3ef79c (github): Added a ColoredArea class
skyjake
19:41 Revision 3ba0b11d (github): Windows tweaks
skyjake
18:32 Revision 93d60ee4 (github): Addon paths box must use a border (layout is broken)
skyjake
18:30 Revision 04165930 (github): Mac tweaks
skyjake
18:25 Revision a29722e3 (github): Mac tweaks
skyjake
18:19 Revision eef51275 (github): uniDeconv added; conversion back from Unicode
skyjake
17:58 Revision 833ffbec (github): Unicode conversions, custom addon paths
skyjake
16:49 Revision 8b7a91fc (github): Windows is homeless by default
skyjake
16:17 Revision 421b0863 (github): Hide help/title
skyjake
16:11 Revision 2b2c537a (github): Right-align the restart notice
skyjake
16:00 Revision 089ae8be (github): System settings, hiding title/help
skyjake
11:33 Revision eb4402ee (github): Toggle default indicator
skyjake
02:18 Revision 591d9103 (github): Mac tweaks
skyjake
02:08 Revision 3c694c20 (github): Toggles are checkboxes, version 1.1
skyjake
00:35 Revision 34f9cc1f (github): Moved mappatch_t and maptexture_t inside the engine
skyjake
00:35 Revision 3f2d1209 (github): Removed unused variable
skyjake
 

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