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Doomsday Engine -
Feature #1217: Controls for all supported ...
Feature #1217: Controls for all supported games adjusted at the same time
Project: Doomsday Engine Status: New Start date: 2003-06-30 Due date: Assignee: Priority: Normal |
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6 Doomsday Engine - Doomsday Engine - 1.7.11 |
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Doomsday Engine -
Feature #1232: Customiseable barrel explos...
Feature #1232: Customiseable barrel explosion damage
Project: Doomsday Engine Status: New Start date: 2003-07-09 Due date: Assignee: Priority: Low
Doomsday Engine -
Feature #1231: Ragdoll physics
Feature #1231: Ragdoll physics
Project: Doomsday Engine Status: New Start date: 2003-07-09 Due date: Assignee: Priority: Normal |
10
Doomsday Engine -
Feature #1233: Surface decorations using 3...
Feature #1233: Surface decorations using 3D models
Project: Doomsday Engine Status: New Start date: 2003-07-10 Due date: Assignee: Priority: High
Doomsday Engine -
Feature #7: Next-gen renderer (codename...
Feature #7: Next-gen renderer (codename "Gloom")
Project: Doomsday Engine Status: Progressed Start date: 2003-07-10 Due date: Assignee: skyjake Priority: Urgent |
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Doomsday Engine -
Feature #1648: Complete vanilla DOOM emula...
Feature #1648: Complete vanilla DOOM emulation
Project: Doomsday Engine Status: Progressed Start date: 2003-07-17 Due date: Assignee: Priority: Urgent
Doomsday Engine -
Feature #1603: Support for id Tech 1 map h...
Feature #1603: Support for id Tech 1 map hacks
Project: Doomsday Engine Status: Progressed Start date: 2003-07-17 Due date: Assignee: Priority: Urgent |
18
Doomsday Engine -
Feature #1242: Player weapon particle muzz...
Feature #1242: Player weapon particle muzzle flashes (for external viewers only)
Project: Doomsday Engine Status: New Start date: 2003-07-18 Due date: Assignee: Priority: High |
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Doomsday Engine -
Feature #1252: Integrate Hexen features in...
Feature #1252: Integrate Hexen features into libcommon
Project: Doomsday Engine Status: Progressed Start date: 2003-07-29 Due date: Assignee: Priority: High |
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