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Bug #2178

Packages do not load at runtime from UI sidebar

Added by Drako about 8 years ago. Updated over 7 years ago.

Status:
Closed
Priority:
Normal
Assignee:
Category:
User experience
Target version:
-
Start date:
2016-09-06
% Done:

100%

Tags:

Description

build 2072
I ran Doom2 with no packages. Then I use the UI menu "Packages..." to load the hires package. The package seems to be loaded since there is option in the UI to "Unload" it. Then I start a new game and I clearly see that the package is not used. I check the "Packages..." option in the UI and it still allows me to "Unload" the package,
The package works fine when I load it from the home UI before the game is loaded.
I attach the doomsday.out file.

doomsday.zip (213 KB) doomsday.zip Drako, 2016-09-06 05:32

Associated revisions

Revision 69e481bd (diff)
Added by skyjake about 8 years ago

Resources|FS|libdoomsday: Loading data files via packages; added "defsPath"

When a package is loaded, the corresponding FS1 data file is loaded
by libdoomsday's Resources class. The res::DoomsdayPackage utility
provides the URI for loading.

Packages may now specify a "defsPath" in their metadata. This is
assumed to contain DED files that will automatically be loaded when
definitions are read.

IssueID #2178

History

#1 Updated by skyjake about 8 years ago

I ran Doom2 with no packages. Then I use the UI menu "Packages..." to load the hires package.

After you've clicked "Load" on the package, have you tried manually entering a "reset" command in the console? That should cause the high-res textures to be loaded.

I believe the Packages sidebar currently does not cause the engine to actually refresh the resources, it just marks the package as loaded or unloaded.

#2 Updated by skyjake about 8 years ago

  • Category changed from Defect to User experience
  • Target version set to 49

#3 Updated by skyjake about 8 years ago

  • Subject changed from Packages do not load t runtime from UI menu to Packages do not load at runtime from UI sidebar

#4 Updated by Drako about 8 years ago

skyjake wrote:

After you've clicked "Load" on the package, have you tried manually entering a "reset" command in the console? That should cause the high-res textures to be loaded.

No, "reset" did not help.

#5 Updated by skyjake about 8 years ago

  • Status changed from New to Resolved
  • % Done changed from 0 to 100

#6 Updated by skyjake about 8 years ago

  • Assignee set to skyjake

#7 Updated by skyjake about 8 years ago

  • Status changed from Resolved to Closed

#8 Updated by skyjake over 7 years ago

  • Target version deleted (49)

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