Project

General

Profile

skyjake's activity

From 2020-02-02 to 2020-02-15

2020-02-05

07:54 Doomsday Engine Feature #1666 (Resolved): [Dehacked] Support for sprite renaming
skyjake
07:54 Doomsday Engine Feature #2374 (Resolved): "On death" script to run when a thing is killed
skyjake
07:19 Doomsday Engine Feature #2413 (New): [MP] Configure what the server does after a timeout when no clients connected
After all players have left a server, it would be good to reset game state after a timeout. New players joining later... skyjake

2020-02-04

21:52 Doomsday Engine Feature #2142 (Resolved): Color adjustment should only apply to game view
The color adjustments are now done via a shader, and only apply to the game view. skyjake
21:49 Doomsday Engine Feature #2160 (Progressed): Custom screenshader support and profiles
skyjake
21:47 Doomsday Engine Bug #2406: [Windows] Color adjustments are not being applied
#2411 is the fix that is needed, although it may need a little bit of fine-tuning before pulling it into stable. skyjake
17:09 Doomsday Engine Bug #2411 (Resolved): Monitor color adjustment via platform-specific APIs is unreliable (e.g., Windows 10)
skyjake

2020-02-03

11:58 Doomsday Engine Feature #2409: [Heretic] Menu confirmation about Nightmare skill level
thesourcehim wrote:
> How is this supposed to work? I tried latest git version today and there's no confirmation if ...
skyjake
 

Also available in: Atom