danij's activity
From 2010-03-19 to 2010-04-01
2010-03-31
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22:04 Doomsday Engine Bug #862: Map def fog oversight
- Fixed for 1.9.0-beta6.9
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20:33 Doomsday Engine Bug #873: Missing Texture in Doom II MAP 25
- Thanks for taking the time to report the problem. However, this issue has already been reported: http://sourceforge.n...
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15:46 Doomsday Engine Bug #882 (New): Fullbright psprites and colored lighting
- Drawing fullbright psprites currently looks rather odd when colored sector lighting is in effect.
I proposed an al... -
14:45 Doomsday Engine Bug #880: Console log position after clear
- Fixed in branch beta6-ringzero
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13:39 Doomsday Engine Bug #880 (Closed): Console log position after clear
- When the content of the console is cleared subsequent strings are printed from top to bottom instead of vice versa, t...
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13:45 Doomsday Engine Feature #1513 (New): Examples with escaped quotes in context help for ccmd alias
- When displaying the context help for the console command alias it would be helpful if there were examples of usage in...
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13:41 Doomsday Engine Bug #881 (Closed): Controls UI show/hide menu reassign bcontext mismatch
- Deleting the key assignments for 'show/hide menu' in the 'controls' menu and reassigning the default 'Esc'-key binds ...
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13:26 Doomsday Engine Bug #879 (Closed): [Heretic] Chicken beak psprite yoffset incorrect
- In Heretic's chicken mode (using 'cheat cockadoodledoo[') the player's beak isn't attached to the lower edge of the s...
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13:21 Doomsday Engine Feature #1512 (New): List all impulses in context help for ccmd impulse
- When using the context help for the ccmd impulse it would be helpful if all
recognised impulse name strings were lis... -
13:19 Doomsday Engine Feature #1511 (New): List all cheats in context help for ccmd cheat
- When using the context help for the ccmd cheat it would be helpful if all recognised cheat name strings were listed (...
2010-03-27
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09:44 Doomsday Engine Bug #711: Heretic: Intermission counter offsets
- Fixed for 1.9.0-beta6.9
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08:40 Doomsday Engine Bug #642: [MacOS] Doomsday engine 1.9beta 5/6 crash
- Have you been able to test this skyjake?
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05:46 Doomsday Engine Bug #756: Shoots after loading a saved game with a click
- Looks to me like we need to reinstate logic I had in the original bind context implementation. See here:
engine/port... -
00:06 Doomsday Engine Bug #877: Texture offset anomaly
- - **status**: open --> fixed
- **assigned_to**: Daniel Swanson
- **milestone**: --> v1.8.6
2010-03-24
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18:11 Doomsday Engine Bug #866: HeXen: Automap scroll when changing maps
- The automap is being left open in Hexen when warping between maps.
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18:10 Doomsday Engine Bug #865: Heretic: Scrolling flats too slow
- Fixed the speed discrepancy and implemented the cvar server-game-plane-fixmaterialscroll to control the fix for east ...
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11:06 Doomsday Engine Bug #874: [Hexen] Stalker gib levitates
- In addition most sounds played by the psprite action routines should be local-only and not heard by all players.
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09:16 Doomsday Engine Bug #874: [Hexen] Stalker gib levitates
- On inspection it would seem that this is not an isolated case.
The original games only allow one sound to play fro...
2010-03-23
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17:39 Doomsday Engine Bug #833: Heretic E2M4 secret exit
- Closing this report as http://sourceforge.net/tracker/?func=detail&aid=2926459&group_id=74815&atid=542099 has more in...
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15:04 Doomsday Engine Bug #853: Console: warp command doesn't work on Doom1 or Heretic
- Seems to work fine for me. You need to use the form "warp Episode Map" e.g.: warp 1 3
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14:55 Doomsday Engine Bug #852: [Hexen] Firing wand down large z-depth causes segfault
- I does make me wonder whether this (zone heap corruption) could be THE cause of so many unsolved obscure bug reports.
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10:52 Doomsday Engine Bug #878: Automap visual nitpicks
- Fixed for 1.9.0-Beta6.10
2010-03-20
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15:13 Doomsday Engine Bug #864: undefined VK_ keymaps in sys_console
- We do not currently support versions of Windows earlier than XP, so this is fine.
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14:15 Doomsday Engine Feature #1510: Uninstaller to remove all files
- Ah I see, yes that is obviously an official release. I haven't used version 1.8.6 myself for quite a long time. Newer...
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13:57 Doomsday Engine Feature #1510: Uninstaller to remove all files
- I don't know where you got this exe from but the official releases of Doomsday for Windows all come with an installer.
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13:17 Doomsday Engine Feature #1510: Uninstaller to remove all files
- An uninstaller is already included for Windows. After installing you will find the uninstaller in your Add/Remove pro...
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08:29 Doomsday Engine Feature #1508: Ability to bind keypad ENTER key
- - **status**: open --> closed
- **milestone**: Eventually --> Version 1.9
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