Activity
From 2021-01-20 to 2021-02-02
2021-02-01
- 22:58 Bug #2448: crashes when configuring mods an wads folder an video an audio settings.
- skyjake wrote:
> DOOMMarine117 wrote:
> > race condition?
> >
> > whats that?
>
> That's a programming term f... - 21:58 Bug #2448: crashes when configuring mods an wads folder an video an audio settings.
- DOOMMarine117 wrote:
> race condition?
>
> whats that?
That's a programming term for a problem where multiple ... - 21:50 Bug #2448: crashes when configuring mods an wads folder an video an audio settings.
- skyjake wrote:
> This requires some investigation. I suspect the crash is caused by a race condition in Doomsday's f... - 21:15 Bug #2448: crashes when configuring mods an wads folder an video an audio settings.
- This requires some investigation. I suspect the crash is caused by a race condition in Doomsday's file indexing.
>... - 20:55 Bug #2448 (New): crashes when configuring mods an wads folder an video an audio settings.
- Hi, i just recently came back to doomsday for 2.3 update. it crashes after you configure the wads an mods folders an ...
- 09:30 Revision c066308c (github): Fixed|Hexen: Sky height in translated Map Info definitions
- IssueID #2447
- 09:28 Revision e7bdb8f1 (github): Fixed|Hexen: Sky height in translated Map Info definitions
- IssueID # 2447
- 09:27 Bug #2447 (Resolved): [Hexen] Sky texture is not tall enough
- In Hexen, no Sky definitions are currently being used because MAPINFO is translated into Map Info definitions on the ...
2021-01-31
- 19:16 Revision b9de8545 (github): Fixed|Heretic: Sky textures are incorrectly sized
- The SKY* patches in Heretic are 200 pixels tall even though the texture is declared as 128 pixels tall. The extra hei...
- 19:12 Bug #2446 (Resolved): [Heretic] Sky texture is stretched and only partially visible
- 15:00 Bug #2446 (Resolved): [Heretic] Sky texture is stretched and only partially visible
- It appears there is a regression in the sky renderer (or sky definitions) of Heretic that cause the sky texture to be...
- 19:11 Revision cc7a8622 (github): Fixed|Heretic: Sky textures are incorrectly sized
- The SKY* patches in Heretic are 200 pixels tall even though the texture is declared as 128 pixels tall. The extra hei...
- 09:51 Revision f25e5b17 (github): CMake: Option for installing to "products"
- Added a build option to enable installing to the "products" directory.
- 09:42 Revision f97451ca (github): CMake|Amethyst: Check user's local bin dir
- 09:41 Revision 9938374e (github): Amethyst: Finding Qt 5 using CMake
2021-01-24
- 14:42 Bug #2445: Doomsday Crashes When Loading Master Levels for Doom II
- Sorry, just wanted to add that by Hexen II, I really mean Hexen: Deathkings of the Dark Citadel.
- 14:10 Bug #2445 (New): Doomsday Crashes When Loading Master Levels for Doom II
- Thanks for hard work on the Source Port.
I am currently running Doomsday 2.3 on Gentoo Linux (Hardened, Systemd, N... - 13:15 Revision 9d232ccb (github): Trying to work around a `windres` error
- Some problem with the preprocessor defines.
- 10:20 Bug #2440: [2.3] Render Hack Regressions
- Completed my journey through Doom II, the only thing out of the blue that I saw was in Map05, in the room with the hi...
- 10:10 Revision 5558bb72 (github): Version/metadata updates
- 10:08 Revision 1e8c5cee (github): Updated copyright year
- 09:46 Revision 8ae0e20e (github): Windows: Executable metadata updates
- 07:58 Revision 8a47feb5 (github): Windows|MSYS: Get Inno Setup location from registry
- 07:53 Revision d4892995 (github): Fixed|Client: Wrong OpenGL version in error message
2021-01-23
- 18:30 Revision 10b1cc4d (github): Windows|MSYS: Sign all the binaries and the Inno Setup installer
- 17:48 Revision c8271dbb (github): Windows|MSYS: Create an Inno Setup installer
- CPack does an External package that creates an EXE installer
for Windows using Inno Setup.
Still missing signing of ... - 10:16 Bug #2440: [2.3] Render Hack Regressions
- Throwing another regression here after playing through Ultimate Doom. In E3M3, there are black spaces in the sky in t...
- 08:23 Revision c06585a9 (github): CMake: Disable SDK by default
- The SDK is no longer relevant to be installed on its own.
- 08:21 Revision 887b8780 (github): CMake|GameKit: Fixed deployment when DE_ENABLE_SDK is disabled
- 06:39 Revision 059e579e (github): Windows|MSYS: Small patch for glbinding v3.0.2
- A missing header?
- 06:39 Revision a6c64e4a (github): Windows|MSYS: Fixing problems with Turbo build option
2021-01-22
- 16:26 Revision 4497c967 (github): Cleanup: Undefine SDL's "main" macro
- This is needed so a build with merged sources doesn't fail.
Also available in: Atom