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From 2021-02-03 to 2021-02-16

2021-02-16

21:38 Revision 93e0baf8 (github): Windows: Further fixes for the MinGW build
Declare the process as DPI aware for HiDPI support, and check the monitor
DPI for UI scaling.
Enable deployment of d...
skyjake
07:57 Bug #2448: crashes when configuring mods an wads folder an video an audio settings.
skyjake wrote:
> DOOMMarine117 wrote:
> > race condition?
> >
> > whats that?
>
> That's a programming term f...
DOOMMarine117

2021-02-15

21:57 Revision cb1f41bb (github): Windows: Fixing the MinGW build
skyjake
21:29 Revision 891be58b (github): Fixed|libcore|File: Incorrect text output formatting
skyjake

2021-02-09

14:48 Revision 6dfa7619 (github): Tests: Don't use persistent app data
skyjake
14:34 Revision cdeccdb8 (github): NativeFile: Use the_Foundation's File for I/O
Simplify native file access with File from the_Foundation. This will
also use native Win32 APIs on Windows.
Removed ...
skyjake
13:02 Revision 9987b4be (github): X11: Check monitor DPI value for UI scaling
On X11, GLWindow is not aware of pixel ratios but we can query the
overall monitor DPI so that the UI is scaled appro...
skyjake
13:01 Revision f881544c (github): Fixed|Unix|CMake: Install prefix set incorrectly
If the `DE_ENABLE_INSTALL_TO_PRODUCTS` option is set, build products
should go to the "products" directory.
skyjake

2021-02-05

09:08 Revision ddd3c497 (github): Bumped version number to 2.3.2 (RC)
skyjake
09:06 Revision 88073766 (github): AppData information for 2.3.1
Correct release date. skyjake

2021-02-04

14:38 Revision f4c46060 (github): Changed release type to "Stable" for 2.3.1
skyjake

2021-02-03

13:41 Revision 78076b29 (github): Fixed|macOS: Camera doesn't move downwards
Another float-to-unsigned cast that clamps negative values to zero.
IssueID #2436
skyjake
13:39 Revision 52c921f0 (github): Fixed|macOS: Camera doesn't move downwards
Another float-to-unsigned cast that clamps negative values to zero.
IssueID #2436
skyjake
13:33 Revision 5a4b184e (github): Fixed|macOS: Bullet angles restricted to 0-180 degrees
IssueID #2436 skyjake
13:32 Revision a564c311 (github): Fixed|macOS: Bullet angles restricted to 0-180 degrees
IssueID #2436 skyjake
 

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