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From 2017-03-09 to 2017-03-22

2017-03-22

20:49 Bug #2218 (Closed): [Windows] Cumbersome window sizing behavior when switching between windowed and fullscreen modes
On WIndows, when switching from fullscreen to windowed mode, the window retains the size of the entire screen. This m... skyjake
20:46 Bug #2217 (Closed): Fullscreen "Quit" button doesn't appear until after unloading a game
When starting up in fullscreen mode, the Home "X Quit" button does not appear even though it is supposed to. skyjake

2017-03-20

09:38 Feature #1595 (Closed): [Updater] Separate channels for unstable, stable, and RC+stable releases
skyjake
09:37 Feature #2208 (Closed): cubemap screenshot function/console command
skyjake
09:23 Bug #2211 (Closed): Cleric flechette trick causes a hang (related to mobj damage particle effects)
skyjake
00:49 Bug #2180: Task bar shows only partially (Intel Mobility)
build 2268 behaves like 2265 Drako

2017-03-18

13:39 Bug #2211 (Resolved): Cleric flechette trick causes a hang (related to mobj damage particle effects)
Thanks for the easy-to-use mod to trigger the bug. :) The problem was that the number of particles spawned from damag... skyjake
13:04 Bug #2213 (Rejected): Alt+enter does don change full-screen mode to windowed mode.
In Doomsday, the correct behavior when pressing Alt+Enter is that nothing happens (unless that key combination has be... skyjake

2017-03-17

03:24 Bug #2180: Task bar shows only partially (Intel Mobility)
build 2250 behaves differently than 2265 (win x64).
Namely, the first run (when the "runtime" directory is not prese...
Drako

2017-03-16

23:25 Bug #2213: Alt+enter does don change full-screen mode to windowed mode.
F11 works just fine in builds 2264 and 2265. Drako
23:25 Bug #2180: Task bar shows only partially (Intel Mobility)
Config.ui.translucency=False does not work in build #2265. The same happens as in the video attached above. Both, in ... Drako
07:24 Bug #2180: Task bar shows only partially (Intel Mobility)
In the currently available build, does it help if you run in windowed mode?
There is a way to toggle the option vi...
skyjake
03:38 Bug #2180: Task bar shows only partially (Intel Mobility)
Unfortunately, I cannot test that option because immediately after I click the settings icon the screen goes black. P... Drako
23:20 Bug #2211: Cleric flechette trick causes a hang (related to mobj damage particle effects)
I'm assured that issue was reproducible without addons, but maybe some resourse cache or other things made this, so n... theleo_ua
17:56 Bug #2211: Cleric flechette trick causes a hang (related to mobj damage particle effects)
theleo_ua wrote:
> Should I upload cfg/logs/video of this issue?
The doomsday.out might help.
I tried in Windows...
skyjake
22:06 Bug #2214 (Closed): package list not populated
skyjake
22:03 Bug #2214: package list not populated
Wiping .doomsday and all installed files fixed it, it seems I messed up versions. I assumed it was a bug because befo... g_man
21:52 Bug #2214: package list not populated
If this is still happening after #2215 and #2216, please attach your doomsday.out. Also, is the issue occurring alway... skyjake
12:34 Bug #2214 (Closed): package list not populated
In home page: select a game with a proper wad and try to select a package : wheel spins but no packages are added to ... g_man
21:49 Bug #2216 (Closed): qt locale setting
No problem. :) skyjake
21:48 Bug #2216: qt locale setting
The issue is fixed with 7bb85733b14, thanks. g_man
20:17 Bug #2216: qt locale setting
Please check if the changes in commit:7bb85733b14 have any effect on the issue. skyjake
19:13 Bug #2216: qt locale setting
The locale that Doomsday attempts to use is "en_US.UTF8". Do you have that one available? (check @locale -a@) If not,... skyjake
19:05 Bug #2216 (In Progress): qt locale setting
skyjake
12:46 Bug #2216: qt locale setting
I'll check that it overrides the locale for number formatting. skyjake
12:43 Bug #2216 (Closed): qt locale setting
Linux os (manjaro). I have to start doomsday with ENV=LANG C, otherwise I get the same error as in #1021. It seems th... g_man
20:50 Bug #2215 (Closed): warning message
skyjake
20:49 Bug #2215: warning message
Sorry, seems that fragments of an older installation remained in /usr/lib64; uninstalled manually everything, now it'... g_man
12:41 Bug #2215: warning message
The "libidtech1converter.so" library was renamed a while back, so it appears you have some obsolete files where you'r... skyjake
12:38 Bug #2215 (Closed): warning message
warning appears in home page (and console). It seems everything else is working, aside from package loading.
003.3...
g_man

2017-03-15

08:12 Bug #2212 (Closed): [Hexen] Strange behavior of torch artifact
skyjake
08:12 Bug #2210 (Closed): Selected packages are not saved when exitting doomsday (2_0 RC2, build 2257)
skyjake
00:49 Bug #2211: Cleric flechette trick causes a hang (related to mobj damage particle effects)
Windows 7 x64
x64 version of doomsday 2.0 and x32 version of doomsday 1.15.8 (reproduced on both)
Should I upload...
theleo_ua

2017-03-14

19:14 Bug #2211: Cleric flechette trick causes a hang (related to mobj damage particle effects)
This works fine for me on the 64-bit macOS build 2257.
You are using Windows? Do you have the 32 or 64-bit version...
skyjake
18:51 Bug #2210 (Resolved): Selected packages are not saved when exitting doomsday (2_0 RC2, build 2257)
skyjake
12:17 Bug #2210 (In Progress): Selected packages are not saved when exitting doomsday (2_0 RC2, build 2257)
I'll make a change so that the game profiles are written to disk whenever a game is started. That way an error or oth... skyjake
17:25 Bug #2212 (Resolved): [Hexen] Strange behavior of torch artifact
skyjake
16:11 Bug #2212: [Hexen] Strange behavior of torch artifact
A stable release should not release with any bug like this. vermil
13:05 Bug #2212 (In Progress): [Hexen] Strange behavior of torch artifact
I'll investigate what is causing this and, if it's a simple fix, it can be included in 2.0. skyjake
11:33 Bug #2180: Task bar shows only partially (Intel Mobility)
Drako wrote:
> BTW the version number is incorrect, it is 2.1, it should be 2.0 - see 15.jpg
The unstable builds ha...
skyjake
02:52 Bug #2180: Task bar shows only partially (Intel Mobility)
Build #2259 (possibly also some earlier ones but not older than 2244.
All the problems also appear now in the wind...
Drako
08:01 Bug #2213: Alt+enter does don change full-screen mode to windowed mode.
Does the default fullscreen toggle key (F11) work? I don't think I've ever used Alt-Enter in Doomsday myself... skyjake
02:54 Bug #2213 (Rejected): Alt+enter does don change full-screen mode to windowed mode.
Build #2259, windows x64. I think that in older builds alt+enter worked correctly. Drako

2017-03-12

23:17 Bug #2212 (Closed): [Hexen] Strange behavior of torch artifact
[Hexen] Strange behavior of torch artifact
1) Run Hexen
2) Type indiana cheat
3) Activate torch artifact
Actu...
theleo_ua
03:41 Bug #2211 (Closed): Cleric flechette trick causes a hang (related to mobj damage particle effects)
Cleric flechette trick hangs doomsday
1) Start game as cleric and type indiana cheat
2) Try to use flechette and ...
theleo_ua
03:00 Bug #2210 (Closed): Selected packages are not saved when exitting doomsday (2_0 RC2, build 2257)
Selected packages are not saved when exitting doomsday (2_0 RC2, build 2257)
1) Run doomsday
2) Choose any game (...
theleo_ua
 

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