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From 2016-10-10 to 2016-10-23

2016-10-22

15:20 Revision cd8dd55e (github): Builder|macOS: Continuing to fix macOS code signing problems
skyjake

2016-10-21

09:24 Revision 3a88e61d (github): Builder|macOS: Trying to solve codesigning failure
[ci skip] skyjake

2016-10-20

22:36 Revision 671947b2 (github): Fixed|GCC: Crashes in Ubuntu 16.10 (GCC 6.2.0 20161005)
Disabling tree FRE optimization seems to help. skyjake
22:35 Revision 3dc4b2ba (github): Fixed|GCC: Compiler warnings in libdoomsday
skyjake
15:09 Revision 125580e0 (github): Fixed|Audio: Fatal error when starting without FMOD installed
The audio subsystem will initialize the interfaces that are available. skyjake

2016-10-19

15:56 Feature #2092 (Closed): [Unix] Add .desktop files for apps in the installation
skyjake
15:56 Revision 57f1ab3a (github): Linux: Added app launcher shortcuts for the client and Shell
IssueID #2092 skyjake
14:52 Revision 64a3b146 (github): Builder|Ubuntu: Upload both Xenial and Yakkety packages to Launchpad
[ci skip] skyjake
14:34 Revision bada2bae (github): Builder|Ubuntu: Preparing multiple Ubuntu source packages for Launchpad
[ci skip] skyjake

2016-10-18

20:54 Revision f822dc0a (github): Fixed|Scripting|libcore: Copying record members when types mismatch
Fixes a problem updating the defaults for Config.audio. In past builds,
this variable had a text value, but now it is...
skyjake
18:03 Revision 87954fd5 (github): Builder: Adjusted scripts path
skyjake
12:18 Bug #2175 (Closed): Screenshots save to the same file (via F12)
skyjake
09:30 Revision b97d2d64 (github): Cleanup|Refactor|Client: Renaming the audio subsystem
skyjake
09:17 Revision 531c4b0a (github): Cleanup|Client|Server: Naming consistency
Top-level subsystems should not be in a domain-specific namespace. skyjake
09:16 Revision 9a11fc6b (github): Amethyst|Fixed: C++11 compatibility and integer narrowing issues
skyjake

2016-10-16

22:09 Feature #2101: Select audio plugin using Audio Settings dialog
The only missing feature now is to re-initialize the audio subsystem to switch audio plugins at runtime (at least whe... skyjake
22:07 Revision da3d1e34 (github): Audio|UI|Client: Selecting audio plugins in the Audio Settings dialog
The preferred audio interfaces are now configured via Config
variables. This can still be overridden with command lin...
skyjake
22:04 Revision e9e7edd8 (github): Widgets|libappfw: VariableChoiceWidget supports text values
skyjake

2016-10-15

22:00 Feature #2164 (Closed): Interlaced 3D mode
skyjake
15:52 Revision 227ad2c3 (github): Cleanup|libappfw: Label minimum height
This is actually a minimum for the widget's total height, not just
content height.
skyjake
15:51 Revision 5e729524 (github): UI|Home: Avoids item height changes when navigating in Home
Game items in Home have a minimum height of three lines of text. skyjake
15:50 Revision 9eb20234 (github): Widgets|libappfw: Setting a minimum content height for labels
skyjake
12:39 Revision 78ff6edc (github): UI|Shaders|Client: Home background tinting
Columns that are not highlighted are desaturated to reduce the number
of colors visible at once (too much noise).
Th...
skyjake
12:36 Revision 0407fadb (github): Widgets|libappfw: LabelWidget's shader can be changed
skyjake
12:36 Revision f688d405 (github): Widgets|libappfw: Focus indicator is hidden when using the mouse
The focus indicator is meant for keyboard input events. skyjake

2016-10-13

20:25 Revision 43154d64 (github): X11|libgui: Use the SGI/MESA swap control extensions
skyjake
19:41 Revision 0e581f75 (github): macOS|libgui|Fixed: Enable the macOS window fullscreen button
skyjake

2016-10-12

21:57 Revision 8763d53e (github): Fixed|Client: Compositing the game view into a non-window target
skyjake
21:48 Revision 85f618ab (github): Fixed|libgui|macOS: Missing headers
skyjake
21:10 Revision 58e9e44c (github): libgui|X11: Setting vsync
Reusing the older code for this purpose. skyjake
19:56 Revision c4b28c70 (github): Cleanup
skyjake
17:45 Revision f135f84d (github): Client|GL: Set vsync using libgui
skyjake
17:45 Revision 36c6b9cc (github): Windows|Fixed: Missing export in libappfw
skyjake
17:44 Revision 2a5fc992 (github): libgui|Windows|macOS: Setting vsync
skyjake
09:56 Revision c0d82ea9 (github): Fixed|Client: Menu/finale scaled incorrectly when sidebar is open
skyjake
09:48 Revision 15257e5a (github): Widgets|libappfw: Converting from logical to window (pixel) coordinates
skyjake
09:48 Revision 2a25c5d1 (github): libgui|GLState: Convenience method for setting viewport as Rectanglei
skyjake

2016-10-11

20:33 Revision ca1b1c46 (github): Client|macOS: Re-enable runtime vsync changes on macOS
Also cleaned up some older code. skyjake
20:02 Revision 4888bba3 (github): UI|Client: Enable background blurring when a game is loaded
Now that game view composition can be done efficiently, background
blurs can be always done without big penalties.
skyjake

2016-10-10

08:01 Feature #1675 (Closed): Switch to new Qt 5.4+ OpenGL APIs (from QGLWidget)
skyjake
08:01 Bug #1589 (Closed): [Windows] Missing icons
skyjake
07:02 Bug #2121 (Closed): Resolution does not change properly.
skyjake
05:41 Bug #2121: Resolution does not change properly.
Fixed in build 2109. Drako
05:57 Bug #2181 (Closed): Savegames are not listed on the homescreen based on the "savegames" directory contents (needs retesting)
Build 2109 (and earlier).
I order to run the new build I had to get rid off the "runtime" directory which contains...
Drako
05:51 Bug #2180 (New): Task bar shows only partially (Intel Mobility)
Build 2109 (and earlier)
When I press ESC to see the task bar on the home screen only the left portion of it appea...
Drako
 

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