Activity
From 2016-09-03 to 2016-09-16
2016-09-16
- 10:55 Bug #2176 (Closed): Load last saved file after death
- 10:53 Feature #2179: Map has no secrets, displayed as 0% (vs. 100%)
- Converting to a feature request. IMO when a map contains no secrets, displaying it as 0% or 100% are both correct sin...
2016-09-14
- 05:32 Bug #2176: Load last saved file after death
- The exact name of this option is "Reborn Preferences Load Last Save Yes/No".
- 05:29 Bug #2176: Load last saved file after death
- Actually, there is an on/off option (load last save on death) in Options\Game saves which allows to achieve that. How...
2016-09-13
- 15:23 Feature #2179: Map has no secrets, displayed as 0% (vs. 100%)
- Maybe there should be an option in Doomsday like "Strict Vanilla Doom On/Off" or something like that. In case the opt...
- 11:03 Feature #2179: Map has no secrets, displayed as 0% (vs. 100%)
- In Vanilla Doom, if there are no items or secrets on a map, then the intermission screen will display 0%. Dday imitat...
- 05:15 Feature #2179 (New): Map has no secrets, displayed as 0% (vs. 100%)
- build 2072
When the number of items or secrets in a level is 0 then the final screen after that level shows 0% inste...
2016-09-07
- 04:43 Bug #2178: Packages do not load at runtime from UI sidebar
- skyjake wrote:
> After you've clicked "Load" on the package, have you tried manually entering a "reset" command in...
2016-09-06
- 08:46 Bug #2178: Packages do not load at runtime from UI sidebar
- > I ran Doom2 with no packages. Then I use the UI menu "Packages..." to load the hires package.
After you've clicked... - 05:38 Bug #2178 (Closed): Packages do not load at runtime from UI sidebar
- build 2072
I ran Doom2 with no packages. Then I use the UI menu "Packages..." to load the hires package. The package...
2016-09-04
- 09:35 Bug #2176: Load last saved file after death
- I thought reloading the last save on death was already implemented... Maybe it's broken at the moment.
- 05:36 Bug #2176 (Closed): Load last saved file after death
- Load last saved file after death instead of the beginning of the level. GZDoom, for example, behaves that way.
- 09:30 Feature #2177 (New): Savegames are not completely separated between profiles
- 09:28 Feature #2177 (Closed): Savegames are not completely separated between profiles
- 09:26 Feature #2177: Savegames are not completely separated between profiles
- I'm converting this to a Feature because the management of savegames is working as intended at the moment. The old "s...
- 06:46 Feature #2177 (Closed): Savegames are not completely separated between profiles
- build 2072
Savegames are not completely separated between profiles. I played Doom2 in the profile automatically crea... - 09:28 Feature #1446 (Closed): Separate saved games for game profiles and users
- Superceded by #2177.
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