Activity
From 2016-04-18 to 2016-05-01
2016-04-26
- 10:05 Feature #1991 (In Progress): Qt 5.5 as minimum requirement for GUI, Qt 5.x for non-GUI build
- 10:05 Feature #2131: Keyboard navigation
- Widgets can now be flagged focusable, there is a focus indicator, and menus support up/down navigation with arrow key...
- 09:59 Feature #1574 (Closed): Native 64-bit Windows build
- 09:58 Feature #1834 (In Progress): Import Snowberry addon formats as Doomsday 2 packages
- 09:57 Feature #1974 (In Progress): Home screen usability: Quit button, hint about Escape toggling taskbar
- 09:57 Feature #1975 (Closed): Quitting a game returns back to Home screen
2016-04-24
- 10:43 Revision b926e3e6 (github): UI|Home: Show title image when selecting packages for a new game profile
- 10:42 Revision 64993d9d (github): UI|Home: Selecting a savegame will also select the game item
- 10:42 Revision 83ec39cc (github): Fixed|UI|Home: Packages dialog's minimum layout height
- 10:41 Revision c9efbaef (github): UI|Client: Packages sidebar has a Refresh button
- 10:41 Revision 42a9c049 (github): Refactor|libappfw|Client: Easier way to use images from the UI style
- LabelWidget now offers a convenient method for using an image from the
UI style with a height that matches a font. - 10:04 Revision 51d1c53c (github): Fixed|libappfw: Findings widgets based on data item index
- 09:08 Revision 8bce48b3 (github): Fixed|libcore: Missing header
2016-04-23
- 22:45 Revision 5d15985e (github): UI|Home: Fixed scrolling to newly selected package; cleanup
- 22:44 Revision 4a4a2114 (github): libappfw|MenuWidget: Finding item index based on widget
- 22:42 Revision 499d5308 (github): libcore: Minor API improvements
- 16:24 Revision a1543546 (github): Cleanup
- 16:23 Revision 739be6eb (github): UI|Home: Usability improvements for the Packages dialog
- Selecting packages for a game is now more streamlined. Packages can
be added and removed with a single mouse click. C... - 10:11 Revision 965e5132 (github): UI|Home: Improved layout of the Packages dialog
- 09:45 Revision 45d5e94b (github): Cleanup|libcore: Allocate fewer rules for each rule rectangle
- This cuts down the number of rules that need to be allocated as each
rule rectangle now lazily allocates the anchor a...
2016-04-22
- 10:22 Revision 639aa5b3 (github): UI|Home: Smoothly animate heights of menu items
- 10:22 Revision 7f7a12ca (github): Refactor|libappfw|Client: ScalarRule was renamed to AnimationRule
- 10:21 Revision af25ab93 (github): libcore|Animation|Widgets: Improved animated layout rules
- ScalarRule is now (more accurately) called AnimationRule. It supports
a new behavior mode where the rule restarts its...
2016-04-21
- 12:22 Revision c2ec3700 (github): libappfw|MenuWidget: Tweaking submenu popup ownership
- Attempting to fix a crash when closing submenu popups.
2016-04-20
2016-04-19
- 23:28 Revision d5d90a0c (github): UI|Home: Item selection behavior; scroll when navigating with keys
- It is now possible to move between columns the arrow keys, and
navigate between items. - 22:38 Revision d766f5d4 (github): Refactor|libappfw: Use IAssetGroup for labels and menus
- 22:37 Revision ab187a8d (github): libcore: Added IAssetGroup interface
- AssetGroups are better owned. It makes things easier when destroying
objects. - 12:43 Bug #2158 (Closed): [UI] Doesn't load when one unloads a game
- Let's reopen this if it happens again.
- 12:30 Bug #2158: [UI] Doesn't load when one unloads a game
- I am unable to replicate this in the now latest unstable.
2016-04-18
- 22:36 Revision c04c6282 (github): Cleanup
- 22:35 Revision d10a0893 (github): UI|Client: Task bar should be initially closed
- 22:35 Revision db27f60b (github): libappfw|ScrollAreaWidget: Scrolling to a Rule destination; removed debug print
- 00:24 Bug #2133: Building on Fedora, CMake issues (linking minizip in Assimp target)
- I can confirm the undefined reference to unz* errors on Gentoo. I was using revision cc51eea of the doomsday git. My ...
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