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From 2016-04-07 to 2016-04-20

2016-04-20

21:02 Revision 02bffb1a (github): Windows|Fixed: Missing export
skyjake

2016-04-19

23:28 Revision d5d90a0c (github): UI|Home: Item selection behavior; scroll when navigating with keys
It is now possible to move between columns the arrow keys, and
navigate between items.
skyjake
22:38 Revision d766f5d4 (github): Refactor|libappfw: Use IAssetGroup for labels and menus
skyjake
22:37 Revision ab187a8d (github): libcore: Added IAssetGroup interface
AssetGroups are better owned. It makes things easier when destroying
objects.
skyjake
12:43 Bug #2158 (Closed): [UI] Doesn't load when one unloads a game
Let's reopen this if it happens again. skyjake
12:30 Bug #2158: [UI] Doesn't load when one unloads a game
I am unable to replicate this in the now latest unstable. vermil

2016-04-18

22:36 Revision c04c6282 (github): Cleanup
skyjake
22:35 Revision d10a0893 (github): UI|Client: Task bar should be initially closed
skyjake
22:35 Revision db27f60b (github): libappfw|ScrollAreaWidget: Scrolling to a Rule destination; removed debug print
skyjake
00:24 Bug #2133: Building on Fedora, CMake issues (linking minizip in Assimp target)
I can confirm the undefined reference to unz* errors on Gentoo. I was using revision cc51eea of the doomsday git. My ... sermayen

2016-04-16

10:27 Revision cc51eead (github): UI|Home: Minor layout adjustment in Packages dialog
skyjake
10:27 Revision 276875bf (github): libappfw|ScrollAreaWidget: Scrolling to show a specific widget
skyjake

2016-04-13

21:37 Revision 065a50d9 (github): Widgets|libcore: Checking for a potential ancestor widget
skyjake
21:37 Revision 8dda59a5 (github): libcore|File: Getting a file description with specific verbosity
skyjake
21:37 Revision 84954b32 (github): libappfw|MenuWidget: Moving the focused widget with arrow keys (up/down)
If a menu item widget has focus, the focused widget can be changed
with the arrow keys.
skyjake
21:37 Revision cc9ce984 (github): libdoomsday|DataBundle: Include file extension in data bundle description
skyjake
21:37 Revision 6ca7f273 (github): UI|Home: Working on the Packages selection dialog
Added a game title image with a list of data files being used.
Also added package icons to each selected package.
skyjake

2016-04-12

09:29 Bug #2158: [UI] Doesn't load when one unloads a game
Is this still happening? I am unable to reproduce the issue, perhaps you could provide a detailed set of steps? skyjake
09:28 Feature #2016 (In Progress): "Portable app" package (app contained in a folder, with all user data included; e.g., for USB sticks)
Starting with build 1928, Windows builds are provided as ZIP packages in addition to MSI. To make these truly self-co... skyjake
09:18 Revision a4fffdec (github): Builder: Updated the name of the OS X platform in the event feed
skyjake

2016-04-11

21:03 Revision 2412db48 (github): Windows|CMake: Added command line options for Amethyst
skyjake
20:26 Revision 2ad31c14 (github): Windows|Builder: Include ZIP packages in the events feed
skyjake
20:17 Revision 38e30a05 (github): Windows|Installer: Additionally create a ZIP with Windows binaries
skyjake
18:59 Revision d5c3b81e (github): UI|Task Bar: Show UI settings in the Config menu at all times
skyjake
18:58 Revision 8d752897 (github): Fixed|libgui: Use HiDPI images even if UI is scaled down
skyjake

2016-04-10

21:52 Bug #2157: [Hexen] Rotating doors are only rotating once in Heresiarch Seminary (ACS gets stuck waiting for notification)
reproduced in 1.15.8 theleo_ua

2016-04-08

13:05 Bug #2158 (In Progress): [UI] Doesn't load when one unloads a game
skyjake
13:04 Bug #2158 (Closed): [UI] Doesn't load when one unloads a game
The new UI doesn't load when one unloads an in progress game, Windows 64bit. The taskbar appears accessible and fully... vermil
 

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