Activity
From 2015-05-08 to 2015-05-21
2015-05-21
- 19:45 Revision d2cb0a70 (github): Builder|CMake: Use Version.cmake as the source for version information
- 11:24 Revision d7048727 (github): Fixed|Hexen: Death Wyvern gets stuck
- The main trigger for the Wyvern getting stuck was that it chased the
dead Ettin that sometimes falls on the lava. If ... - 11:24 Revision 5ee04370 (github): 64-bit|Event API|Client|libcommon: Pass symbolic event pointer as a 64-bit number
- Debugging shows that under some circumstances, the pointer's most
significant four bytes were all 0xff. This hints th... - 10:14 Revision 264b0c28 (github): Assimp: Updated the Git submodule (ignore Visual Studio files)
- 09:59 Revision 0cefba7b (github): Fixed|Hexen: Death Wyvern gets stuck
- The main trigger for the Wyvern getting stuck was that it chased the
dead Ettin that sometimes falls on the lava. If ... - 09:59 Revision 7dbdd3b7 (github): 64-bit|Event API|Client|libcommon: Pass symbolic event pointer as a 64-bit number
- Debugging shows that under some circumstances, the pointer's most
significant four bytes were all 0xff. This hints th... - 02:17 Revision d73a447b (github): Fixed|libdoom64: Use of uninitialized local variable (typo)
- 02:00 Revision d81a6539 (github): Fixed|World|SectorCluster: Crash when exiting a map
- IssueID #2061
- 01:58 Revision 3536493c (github): Fixed|World|SectorCluster: Crash when exiting a map
- IssueID #2061
2015-05-20
2015-05-19
- 22:39 Revision 225fcf07 (github): Fixed|Tests|CMake|OS X: Deploy Qt on test apps
- Since these are Mac application bundles, the Qt frameworks are
expected to be bundled inside. - 22:10 Revision f49421ed (github): Fixed|Windows: Version define for Windows binaries
- There was an extra space in the generated number.
- 08:17 Revision 51611abf (github): Merge branch 'cmake-build'
- Also updated libcore to use the version numbers defined in
Version.cmake.
Conflicts:
doomsday/apps/api/dd_version.h... - 07:57 Revision 30840a4d (github): Bumped version number to 2.0
2015-05-17
- 18:05 Revision d4dfe59a (github): Fixed|Hexen: Crashes due to null pointer access
- During playtesting, these were found to cause crashes under rare
circumstances.
IssueID #2060 - 18:03 Revision 9bcadc7d (github): Fixed|Hexen: Crashes due to null pointer access
- During playtesting, these were found to cause crashes under rare
circumstances.
IssueID #2060 - 14:52 Revision d247626f (github): Merge branch 'master' into cmake-build
2015-05-16
- 22:04 Revision 3c136529 (github): Cleanup|libappfw|GridLayout: Added an assertion
- 16:11 Revision f59e172e (github): Renderer|Defaults: Increased dynamic light brightness and size
- Continuing tweaking the default renderer settings for the best, most
natural appearance. - 10:51 Revision 38842534 (github): Merge branch 'reintegrate-upstream' of ssh://github.com/RomanHargrave/Doomsday-Engine into cmake-build
2015-05-15
- 23:36 Revision ef521aed (github): Fix|libdoom: st_stuff had a bad merge that resulted in ST_ClosAll becoming HU_WakeWidgets. Reimplemented HU_WakeWidgets and ST_CloseAll
- 23:36 Revision 9ee7cd69 (github): Fix|libheretic: a bad merge swallowed up HU_WakeWidgets
- 21:47 Revision 906e8e3a (github): Snowberry: All WAD addons except hexdd.wad are loaded with "-file"
- IssueID #2034
- 21:47 Revision 0a003e0f (github): Snowberry: All WAD addons except hexdd.wad are loaded with "-file"
- IssueID #2034
- 20:33 Revision 7359098f (github): Merge branch 'master' into stable
- 20:20 Revision aee9fecd (github): Fixed|Client|Map|Clang: Crash in optimized build (undefined behavior)
- During line owner sorting, LineOwner was returning references to null,
which is undefined behavior according to the C... - 13:54 Revision 2bce8025 (github): Snowberry|Fixed: Always load Deathkings WAD with the "-iwad" option
- IssueID #2034
2015-05-14
- 23:14 Revision f9a121a8 (github): Snowberry: Use "-iwad" when addon is an IWAD file
- Needs testing with the next build to see if this is a sufficient fix.
IssueID #2034 - 22:33 Revision 9e5de905 (github): Fixed|Hexen: Compiler warning (unused argument)
- 15:01 Revision c19ab466 (github): Fixed|Unix: Minor build errors
- 15:00 Revision 46117911 (github): Fixed|Unix: Minor build errors
2015-05-13
- 21:49 Revision a73892f9 (github): Fixed|Windows|libgui: Crash during startup if display driver doesn't support OpenGL 2
- Entrypoints were null, calls were still being made.
IssueID #2049 - 21:48 Revision 6a0815b1 (github): Fixed|Windows|libgui: Crash during startup if display driver doesn't support OpenGL 2
- Entrypoints were null, calls were still being made.
IssueID #2049 - 17:25 Revision df1bfbbd (github): Merge branch 'master' into cmake-build
- 08:59 Revision 481bc01c (github): Fixed|World|ContactSpreader: Spread contacts over middle surfaces with a non-opaque material
- Addresses an issue with dynamic lights, observed in hexen-dk MAP48,
in the westernmost room (the Afrit cages). - 05:27 Revision 3be10324 (github): Merge branch 'master' of github.com:skyjake/Doomsday-Engine
- 05:27 Revision 5fdf8495 (github): Client|Server: Untangled header includes (don't use de_*.h), cleanup
2015-05-12
- 23:15 Revision 8f6f39a0 (github): Merge branch 'master' into stable
- 22:37 Revision 35cb1b44 (github): Fixed|Hexen: Unsuccessful use of puzzle item should not move cursor
- A simple oversight, it seems. 'lastUsed' was always IIT_NONE in this
scope.
IssueID #2043 - 22:36 Revision 5ad8c86c (github): Fixed|Hexen: Unsuccessful use of puzzle item should not move cursor
- A simple oversight, it seems. 'lastUsed' was always IIT_NONE in this
scope.
IssueID #2043 - 21:15 Revision 98ea456d (github): Fixed|Hexen: Resolve merge conflicts from 05f0b122
- 20:33 Revision 3f5f37f6 (github): Setting release type to "Candidate"
- Stable branch will be used for making the release candidate and
stable builds. - 20:30 Revision 5fd0f898 (github): Merge branch 'master' into stable
- 14:52 Revision 05f0b122 (github): Fixed|Hexen: Incorrect mana given on collection of fourth-weapon piece
- IssueID #2045
- 09:29 Revision f9fe10bc (github): Fixed|Hexen: Incorrect mana given on collection of fourth-weapon piece
- IssueID #2045
2015-05-11
- 22:05 Revision 42dc834f (github): Revert unrelated commits
- 22:01 Revision be980ab1 (github): Merge branch 'doom64' into reintegrate-upstream
- 21:58 Revision a5461773 (github): Merge branch 'cmake-build' of https://github.com/skyjake/Doomsday-Engine into cmake-build
- 21:27 Revision 5985778e (github): Merge origin/cmake-build
2015-05-10
2015-05-09
- 23:31 Revision f0af88ee (github): Fix missing definitions and add gwa support to snowberry
- 18:49 Revision 439e1445 (github): Merge branch 'master' into cmake-build
- 18:47 Revision 120d6237 (github): Fixed|Multiplayer|All Games: Close automap and inventory when player dies
- A new packet was added so the server can tell a particular client to
close their automap and inventory.
IssueID #2006 - 18:47 Revision 82cb6195 (github): Cleanup|libcommon|All Games: Call ST_CloseAll() when player is dying
- 18:47 Revision 1d416dc4 (github): Fixed|Multiplayer|Heretic|libcommon: Phoenix Rod flame and weapon refiring
- The client was not sending information about the weapon's refire
status, causing the server to perform the incorrect ... - 18:47 Revision 0d904dca (github): Debug|Client: viewPlayer and displayPlayer aren't always in sync
- Todo for later: Clean this up, there should only be one of these.
- 18:47 Revision e2c682ea (github): Loop|Client|Server: Advance a single tic if app has been stuck for a long time
- This addresses the problem where Doomsday would remain stuck running
a massive number of tics after wall time has ski... - 18:46 Revision 72cb4411 (github): Fixed|Console|libdoomsday: Handling an empty string argument
- Compiling on the Raspi, the comparison between -1 (integer) and
a char was always false (compiler warning). This caus... - 18:46 Revision 5cdafd63 (github): Fixed|Time|libcore: Missing conversion of Time to text
- Previously it was only possible to convert a high-performance time
to text using the BuildNumberAndSecondsSinceStart ... - 18:46 Revision 1087ccd4 (github): Fixed|libcore|libgui: Use Qt serialization format 4.8
- Since Qt 4.8 is the oldest supported serialization version, for
compatibility reasons all builds should use that format. - 18:46 Revision aef05e09 (github): Fixed|Network|Client: Treat port 0 as equivalent to the default port
- 18:46 Revision 91bb6b51 (github): Cleanup|libshell: Define the default server port as a constant
- 18:22 Revision 88d34c49 (github): Fixed|Multiplayer|All Games: Close automap and inventory when player dies
- A new packet was added so the server can tell a particular client to
close their automap and inventory.
IssueID #2006 - 18:15 Revision e3c31c07 (github): Cleanup|libcommon|All Games: Call ST_CloseAll() when player is dying
- 17:26 Revision c5e2311d (github): Fixed|Multiplayer|Heretic|libcommon: Phoenix Rod flame and weapon refiring
- The client was not sending information about the weapon's refire
status, causing the server to perform the incorrect ... - 11:03 Revision aa5e2833 (github): Heretic|Multiplayer|Fixed: Incorrect Hell Staff rain colors
- The rain color matches the player color in multiplayer games.
IssueID #1820 - 11:03 Revision 3dc45e10 (github): Heretic|Multiplayer|Fixed: Incorrect Hell Staff rain colors
- The rain color matches the player color in multiplayer games.
IssueID #1820 - 11:01 Revision b600eac5 (github): Debug|Client: viewPlayer and displayPlayer aren't always in sync
- Todo for later: Clean this up, there should only be one of these.
- 10:04 Revision 71d6067a (github): Loop|Client|Server: Advance a single tic if app has been stuck for a long time
- This addresses the problem where Doomsday would remain stuck running
a massive number of tics after wall time has ski... - 05:33 Revision 12e307ef (github): metric is sometimes (inexplicably without deeper research) null
2015-05-08
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