Loop|Client|Server: Advance a single tic if app has been stuck for a long time
This addresses the problem where Doomsday would remain stuck runninga massive number of tics after wall time has skipped (e.g., app hung,clock change).
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Loop|Client|Server: Advance a single tic if app has been stuck for a long time
This addresses the problem where Doomsday would remain stuck running
a massive number of tics after wall time has skipped (e.g., app hung,
clock change).