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From 2015-04-22 to 2015-05-05

2015-05-05

06:06 Revision 88f21aa5 (github): Migrate m_cheat.cpp to P_SetMessageWithFlags
rhargrave
05:58 Revision dd1c9b8c (github): Rename P_SetYellowMessage2 to PSetYellowMessageWithFlags
rhargrave
05:57 Revision f091ae70 (github): Rename P_SetMessage2 to PSetMessageWithFlags
rhargrave
05:57 Revision c6143826 (github): Remove am_map.h include from st_stuff
rhargrave
05:48 Revision 355f5460 (github): Remove am_map.h include directive
rhargrave
05:22 Revision 6f431e89 (github): Include common/gamesession in mapstatereader.cpp, as mapstatereader needed access to COMMON_GAMESESSION when compiling jhexen
rhargrave
04:01 Revision 74f1a83c (github): Replace coord_t with double in fitPointInRectangle, as Vector*d is always a ddouble, while coord_t follows no such contract and could potentially change (example: coord_t was changed to double by another commit)
rhargrave
03:30 Revision 900bd262 (github): Refactor PlayerLogWidget::draw()
rhargrave

2015-05-04

20:58 Revision 84fe3c1a (github): Fixed|FX|Renderer: Drawing bloom without the resizing filter
See comment in fx::Resize::isActive(). skyjake
07:36 Revision 4ac02e4f (github): Fixed|Renderer|Client: Sprite rotation selection (typo)
danij
04:00 Revision 3605f631 (github): Fixed|Hexen: Wendigo attack angle incorrect
Unusually, vanilla Hexen uses the relative position of the Wendigo
itself, rather than the spawn point of the missile...
danij
03:34 Revision 18769af8 (github): Fixed|Hexen First hub exit leads to incorrect map
It seems vanilla Hexen uses another slightly different logic with line
special 80 - logical map index #0 is interpret...
danij
03:26 Revision c10e3cf5 (github): Remove redundant `public:` sections in PlayerLogWidget
rhargrave
02:03 Revision 999218e8 (github): Fixed|Hexen First hub exit leads to incorrect map
The map reference used as a line special argument was interpreted
as a warp number rather than a logical map index nu...
danij

2015-05-03

19:15 Revision d25751ff (github): X11|Fixed|libgui: Use the renamed Canvas class
skyjake
19:03 Revision 68dd253e (github): Merge branch 'cmake-build' into gl2-qopenglwindow
Conflicts:
doomsday/apps/client/src/gl/gl_main.cpp
skyjake
18:07 Revision 1f6ede62 (github): Merge branch 'cmake-build' of https://git.skyjake.fi/deng into cmake-build
skyjake
18:06 Revision 1c300c1a (github): Fixed|CMake|Qt: Finding qmake, handling reconfiguration
The NAMES keyword was missing, causing the wrong qmake executable to be
preferred (Qt5 should have priority).
If one...
skyjake
16:58 Revision cb52b2e0 (github): Merge branch 'master' into cmake-build
skyjake
16:56 Revision 913182ac (github): Windows|MSVC|Fixed: Unsupported C++11 feature in MSVC2013
MSVC 2013 does not accept these (error C2797).
http://stackoverflow.com/questions/28084684/c2797-list-initialization...
skyjake
16:55 Revision 591d8663 (github): Windows|MSVC|Fixed: Unsupported C++11 feature in MSVC2013
MSVC 2013 does not accept these (error C2797).
http://stackoverflow.com/questions/28084684/c2797-list-initialization...
skyjake
16:53 Revision abdb270f (github): Windows|Fixed: Updated code to use renamed Canvas classes, QWindow API
skyjake
14:40 Revision e76aa7a0 (github): Merge branch 'master' into opengl3.3
skyjake
14:39 Revision 53c0edcc (github): Merge branch 'cmake-build' into gl2-qopenglwindow
skyjake
11:05 Revision 32d86939 (github): Doom64: Changed name of the Doom64 plugin
The plugin is for the Doom 64: Absolution TC by Kaiser and others.
It does not represent the original Doom 64 by Midw...
skyjake
10:58 Revision 1b43c773 (github): Doom64: Changed name of the Doom64 plugin
The plugin is for the Doom 64: Absolution TC by Kaiser and others.
It does not represent the original Doom 64 by Midw...
skyjake
10:05 Revision 5037f6ad (github): Merge branch 'master' into hud-cleanup
Conflicts:
doomsday/plugins/common/src/mapstatereader.cpp
doomsday/plugins/hexen/src/m_cheat.cpp
doomsday/plugins/hex...
danij
10:02 Revision d877405b (github): Refactor|libcommon: Began HUD widget consolidation
danij
08:52 Revision 0ef38785 (github): Add UI fields to hudstate structure and remove useless firstTime value
rhargrave
08:14 Revision d2771948 (github): Playing golf in st_stuff
rhargrave
07:08 Revision 94904e42 (github): Refactor|World|Map: Revised API for generator list traversal
Make use of C++11 lambdas for traversing the generator lists to
improve SoC and better locality.
danij
05:01 Revision e4737b71 (github): Renderer|Client: Cleanup
danij
02:29 Revision 8f61b97f (github): Use for loop inline initializer/declaration because the project is C99+ compatible
rhargrave
01:50 Revision 2fa14352 (github): Annotate needed repairs
rhargrave
01:49 Revision 82287f6e (github): Fix missing semicolon
rhargrave
00:27 Revision 3f07bb4d (github): Add log, chat widgets & add more UIGroups
rhargrave

2015-05-02

23:10 Revision ebcd4306 (github): Remove hexen/heretic logic
rhargrave
15:20 Revision 112b1386 (github): Merge branch 'master' into cmake-build
Conflicts:
doomsday/apps/client/include/render/projector.h
doomsday/apps/client/include/render/rend_dynlight.h
doo...
skyjake
12:02 Revision c7fc3154 (github): Renderer|Client: Cleanup
danij
07:43 Revision 026ba7e6 (github): Add PT_FIRST power type to d64
rhargrave
07:40 Revision 7009e3aa (github): Fix errors in intermission
rhargrave
07:25 Revision 370f8e6b (github): Error fixing pass-thru
rhargrave
07:03 Revision 1328c465 (github): Refactor|Renderer: Restructured vector light generation
Revised the high-level model for the generation of vector lights,
making use of C++11 lambdas to improve SoC and bett...
danij
06:54 Revision 3dabab92 (github): Clean up p_enemy
rhargrave
04:43 Revision 3b13dc4e (github): Rearrange actions
rhargrave
00:27 Revision e8f8e57c (github): Use SM_HARD rather than SM_NIGHTMARE for d64
rhargrave
00:13 Revision 8e4dc38b (github): Rewrite/reorganize cheats handler
rhargrave
00:13 Revision c17c3045 (github): Major overhaul of the intermission handler to more closely resembly up-to-date jDoom
rhargrave
00:10 Revision 440d0726 (github): Add TODO note about HUD resize UX (e.g. audio)
rhargrave
00:08 Revision f5b3685b (github): Add some notes about differences between d_main and jDooms d_main
rhargrave
00:07 Revision fe9bb4a6 (github): remove redundant assignment
rhargrave

2015-05-01

21:56 Revision 935ea2dd (github): Add P_TogglePower
rhargrave
06:47 Revision 6a6a7a31 (github): Renderer|Client: Cleanup
danij
06:27 Revision 18ec0a83 (github): Refactor|Renderer|Client: Use Map::forAllSectorsTouchingMobj() in R_ProjectSprite()
danij
04:53 Revision ccf46f60 (github): Refactor|World|Thinkers: Revised thinker list traversal mechanism
Make use of C++11 lambdas for traversing the thinker lists for better
locality and cleaner code.
danij
02:38 Revision 5dcd1c3c (github): Renderer|Client: Cleanup
danij

2015-04-30

23:41 Revision a4a163cf (github): Add jDoom parity todos, add Mobj_UpdateColorMap
rhargrave
19:21 Revision 1e23c595 (github): Refactor|Renderer: Restructured texture => surface projection
Revised the high-level model for the projection of textures onto
world Surfaces, making use of C++11 lambdas to impro...
danij
06:15 Revision 7057d0bd (github): Remove preprocessor block for heretic/hexen-specific features in jDoom64
rhargrave

2015-04-29

19:21 Revision 1ea4eab7 (github): World|Map: Cleanup
danij
16:02 Revision 4b749648 (github): Homepage|Add-on Repository: Updated DHTP project homepage URI
danij
02:52 Revision ee774997 (github): Fixed|World|Map|Client: Use ConvexSubspaces when building the decorated surface list
This fix addresses an problem observed when attempting to play E1M1
of datacore's Endless Torture, Ultimate Doom mod....
danij

2015-04-28

18:01 Revision 24953f1f (github): Merge branch 'master' into opengl3.3
skyjake
17:37 Revision d0854b9b (github): Merge branch 'cmake-build' into gl2-qopenglwindow
skyjake
15:49 Revision 328a88cd (github): Merge branch 'master' into cmake-build
Conflicts:
doomsday/apps/client/include/render/rend_clip.h
doomsday/apps/client/src/render/rend_clip.cpp
skyjake

2015-04-27

23:55 Revision 1cbb03ef (github): Fixed|libcommon|ACS: ACS world state deserialization
Somewhere a superfluous 32-bit unsigned integer is being written to
the ACS world state data...
IssueID #1846
danij
19:04 Revision 3c862d19 (github): Refactor|libcommon: common::GameSession has ownership of acs::System
danij
18:13 Revision 7793c094 (github): Merge pull request #10 from RomanHargrave/master
Fixed|Doom64: Syntax error in jdoom64/text.ded skyjake
17:59 Revision 30f19715 (github): libcommon|GameSession: Cleanup
danij
07:43 Revision 502a9e5b (github): `text.d` contained a malformed string literal on line 50
Roman Hargrave

2015-04-23

21:41 Revision bb2986ef (github): libgui|Canvas|GLFramebuffer: Changing sample count at runtime
When the Canvas frame buffer's sample count changes, the Canvas's
native window will be recreated with the updated fo...
skyjake
21:37 Revision b83c0007 (github): Debug|libcore: Added debug-only flags for Observers
skyjake

2015-04-22

19:24 Revision 5ffb93ca (github): Cleanup: Removed QtOpenGL as unnecessary; general fixes for Client
The busy loop shouldn't be started during the window expose event,
or otherwise the window doesn't get a chance to be...
skyjake
 

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