Activity
From 2015-04-22 to 2015-05-05
2015-05-05
- 06:06 Revision 88f21aa5 (github): Migrate m_cheat.cpp to P_SetMessageWithFlags
- 05:58 Revision dd1c9b8c (github): Rename P_SetYellowMessage2 to PSetYellowMessageWithFlags
- 05:57 Revision f091ae70 (github): Rename P_SetMessage2 to PSetMessageWithFlags
- 05:57 Revision c6143826 (github): Remove am_map.h include from st_stuff
- 05:48 Revision 355f5460 (github): Remove am_map.h include directive
- 05:22 Revision 6f431e89 (github): Include common/gamesession in mapstatereader.cpp, as mapstatereader needed access to COMMON_GAMESESSION when compiling jhexen
- 04:01 Revision 74f1a83c (github): Replace coord_t with double in fitPointInRectangle, as Vector*d is always a ddouble, while coord_t follows no such contract and could potentially change (example: coord_t was changed to double by another commit)
- 03:30 Revision 900bd262 (github): Refactor PlayerLogWidget::draw()
2015-05-04
- 20:58 Revision 84fe3c1a (github): Fixed|FX|Renderer: Drawing bloom without the resizing filter
- See comment in fx::Resize::isActive().
- 07:36 Revision 4ac02e4f (github): Fixed|Renderer|Client: Sprite rotation selection (typo)
- 04:00 Revision 3605f631 (github): Fixed|Hexen: Wendigo attack angle incorrect
- Unusually, vanilla Hexen uses the relative position of the Wendigo
itself, rather than the spawn point of the missile... - 03:34 Revision 18769af8 (github): Fixed|Hexen First hub exit leads to incorrect map
- It seems vanilla Hexen uses another slightly different logic with line
special 80 - logical map index #0 is interpret... - 03:26 Revision c10e3cf5 (github): Remove redundant `public:` sections in PlayerLogWidget
- 02:03 Revision 999218e8 (github): Fixed|Hexen First hub exit leads to incorrect map
- The map reference used as a line special argument was interpreted
as a warp number rather than a logical map index nu...
2015-05-03
- 19:15 Revision d25751ff (github): X11|Fixed|libgui: Use the renamed Canvas class
- 19:03 Revision 68dd253e (github): Merge branch 'cmake-build' into gl2-qopenglwindow
- Conflicts:
doomsday/apps/client/src/gl/gl_main.cpp - 18:07 Revision 1f6ede62 (github): Merge branch 'cmake-build' of https://git.skyjake.fi/deng into cmake-build
- 18:06 Revision 1c300c1a (github): Fixed|CMake|Qt: Finding qmake, handling reconfiguration
- The NAMES keyword was missing, causing the wrong qmake executable to be
preferred (Qt5 should have priority).
If one... - 16:58 Revision cb52b2e0 (github): Merge branch 'master' into cmake-build
- 16:56 Revision 913182ac (github): Windows|MSVC|Fixed: Unsupported C++11 feature in MSVC2013
- MSVC 2013 does not accept these (error C2797).
http://stackoverflow.com/questions/28084684/c2797-list-initialization... - 16:55 Revision 591d8663 (github): Windows|MSVC|Fixed: Unsupported C++11 feature in MSVC2013
- MSVC 2013 does not accept these (error C2797).
http://stackoverflow.com/questions/28084684/c2797-list-initialization... - 16:53 Revision abdb270f (github): Windows|Fixed: Updated code to use renamed Canvas classes, QWindow API
- 14:40 Revision e76aa7a0 (github): Merge branch 'master' into opengl3.3
- 14:39 Revision 53c0edcc (github): Merge branch 'cmake-build' into gl2-qopenglwindow
- 11:05 Revision 32d86939 (github): Doom64: Changed name of the Doom64 plugin
- The plugin is for the Doom 64: Absolution TC by Kaiser and others.
It does not represent the original Doom 64 by Midw... - 10:58 Revision 1b43c773 (github): Doom64: Changed name of the Doom64 plugin
- The plugin is for the Doom 64: Absolution TC by Kaiser and others.
It does not represent the original Doom 64 by Midw... - 10:05 Revision 5037f6ad (github): Merge branch 'master' into hud-cleanup
- Conflicts:
doomsday/plugins/common/src/mapstatereader.cpp
doomsday/plugins/hexen/src/m_cheat.cpp
doomsday/plugins/hex... - 10:02 Revision d877405b (github): Refactor|libcommon: Began HUD widget consolidation
- 08:52 Revision 0ef38785 (github): Add UI fields to hudstate structure and remove useless firstTime value
- 08:14 Revision d2771948 (github): Playing golf in st_stuff
- 07:08 Revision 94904e42 (github): Refactor|World|Map: Revised API for generator list traversal
- Make use of C++11 lambdas for traversing the generator lists to
improve SoC and better locality. - 05:01 Revision e4737b71 (github): Renderer|Client: Cleanup
- 02:29 Revision 8f61b97f (github): Use for loop inline initializer/declaration because the project is C99+ compatible
- 01:50 Revision 2fa14352 (github): Annotate needed repairs
- 01:49 Revision 82287f6e (github): Fix missing semicolon
- 00:27 Revision 3f07bb4d (github): Add log, chat widgets & add more UIGroups
2015-05-02
- 23:10 Revision ebcd4306 (github): Remove hexen/heretic logic
- 15:20 Revision 112b1386 (github): Merge branch 'master' into cmake-build
- Conflicts:
doomsday/apps/client/include/render/projector.h
doomsday/apps/client/include/render/rend_dynlight.h
doo... - 12:02 Revision c7fc3154 (github): Renderer|Client: Cleanup
- 07:43 Revision 026ba7e6 (github): Add PT_FIRST power type to d64
- 07:40 Revision 7009e3aa (github): Fix errors in intermission
- 07:25 Revision 370f8e6b (github): Error fixing pass-thru
- 07:03 Revision 1328c465 (github): Refactor|Renderer: Restructured vector light generation
- Revised the high-level model for the generation of vector lights,
making use of C++11 lambdas to improve SoC and bett... - 06:54 Revision 3dabab92 (github): Clean up p_enemy
- 04:43 Revision 3b13dc4e (github): Rearrange actions
- 00:27 Revision e8f8e57c (github): Use SM_HARD rather than SM_NIGHTMARE for d64
- 00:13 Revision 8e4dc38b (github): Rewrite/reorganize cheats handler
- 00:13 Revision c17c3045 (github): Major overhaul of the intermission handler to more closely resembly up-to-date jDoom
- 00:10 Revision 440d0726 (github): Add TODO note about HUD resize UX (e.g. audio)
- 00:08 Revision f5b3685b (github): Add some notes about differences between d_main and jDooms d_main
- 00:07 Revision fe9bb4a6 (github): remove redundant assignment
2015-05-01
- 21:56 Revision 935ea2dd (github): Add P_TogglePower
- 06:47 Revision 6a6a7a31 (github): Renderer|Client: Cleanup
- 06:27 Revision 18ec0a83 (github): Refactor|Renderer|Client: Use Map::forAllSectorsTouchingMobj() in R_ProjectSprite()
- 04:53 Revision ccf46f60 (github): Refactor|World|Thinkers: Revised thinker list traversal mechanism
- Make use of C++11 lambdas for traversing the thinker lists for better
locality and cleaner code. - 02:38 Revision 5dcd1c3c (github): Renderer|Client: Cleanup
2015-04-30
- 23:41 Revision a4a163cf (github): Add jDoom parity todos, add Mobj_UpdateColorMap
- 19:21 Revision 1e23c595 (github): Refactor|Renderer: Restructured texture => surface projection
- Revised the high-level model for the projection of textures onto
world Surfaces, making use of C++11 lambdas to impro... - 06:15 Revision 7057d0bd (github): Remove preprocessor block for heretic/hexen-specific features in jDoom64
2015-04-29
- 19:21 Revision 1ea4eab7 (github): World|Map: Cleanup
- 16:02 Revision 4b749648 (github): Homepage|Add-on Repository: Updated DHTP project homepage URI
- 02:52 Revision ee774997 (github): Fixed|World|Map|Client: Use ConvexSubspaces when building the decorated surface list
- This fix addresses an problem observed when attempting to play E1M1
of datacore's Endless Torture, Ultimate Doom mod....
2015-04-28
- 18:01 Revision 24953f1f (github): Merge branch 'master' into opengl3.3
- 17:37 Revision d0854b9b (github): Merge branch 'cmake-build' into gl2-qopenglwindow
- 15:49 Revision 328a88cd (github): Merge branch 'master' into cmake-build
- Conflicts:
doomsday/apps/client/include/render/rend_clip.h
doomsday/apps/client/src/render/rend_clip.cpp
2015-04-27
- 23:55 Revision 1cbb03ef (github): Fixed|libcommon|ACS: ACS world state deserialization
- Somewhere a superfluous 32-bit unsigned integer is being written to
the ACS world state data...
IssueID #1846 - 19:04 Revision 3c862d19 (github): Refactor|libcommon: common::GameSession has ownership of acs::System
- 18:13 Revision 7793c094 (github): Merge pull request #10 from RomanHargrave/master
- Fixed|Doom64: Syntax error in jdoom64/text.ded
- 17:59 Revision 30f19715 (github): libcommon|GameSession: Cleanup
- 07:43 Revision 502a9e5b (github): `text.d` contained a malformed string literal on line 50
2015-04-23
- 21:41 Revision bb2986ef (github): libgui|Canvas|GLFramebuffer: Changing sample count at runtime
- When the Canvas frame buffer's sample count changes, the Canvas's
native window will be recreated with the updated fo... - 21:37 Revision b83c0007 (github): Debug|libcore: Added debug-only flags for Observers
2015-04-22
- 19:24 Revision 5ffb93ca (github): Cleanup: Removed QtOpenGL as unnecessary; general fixes for Client
- The busy loop shouldn't be started during the window expose event,
or otherwise the window doesn't get a chance to be...
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