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Revision 1e23c595

Added by danij over 9 years ago

Refactor|Renderer: Restructured texture => surface projection

Revised the high-level model for the projection of textures onto
world Surfaces, making use of C++11 lambdas to improve SoC and
better locality. RenderSystem now has ownership of the projected
texture lists.

Todo for later: There is no need to expose the projected texture
list instances to users of RenderSystem.

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