Activity
From 2014-12-21 to 2015-01-03
2015-01-03
- 11:49 Feature #1935: Server connection details
- I agree that a connection failed/attempting to connect message being displayed on the screen is something that Dday r...
- 11:30 Bug #1933: doomsday-git linux compilation error: Makefile:546: recipe for target 'hu_pspr.o' failed
- Current master builds fine for me, on clang and gcc. Sometimes it helps to rerun qmake when getting errors like this....
2014-12-31
- 12:17 Feature #1935 (Closed): Server connection details
- Just as the title,i'd like to see more details about the server that i want to connect to,like Engine version,IWAD ve...
2014-12-30
- 23:05 Bug #1934: Crash due to IWAD version mismatch in multiplayer
- It may be worth noting that the old MP gui would display a warning in the bottom right corner if ones Iwad didn't mat...
- 16:59 Bug #1934 (Closed): Crash due to IWAD version mismatch in multiplayer
- Sometimes if the player has a different iWAD version then the one you have,the game crashes and gives error (Segmenta...
2014-12-27
- 19:21 Bug #1933 (Closed): doomsday-git linux compilation error: Makefile:546: recipe for target 'hu_pspr.o' failed
- Here's the full output:
make[2]: Entering directory '/home/chris/sources/doomsday-build/plugins/hexen'
make[2]: N...
2014-12-26
- 10:55 Feature #1932 (Closed): Texture compression should be disabled by default
- 10:33 Feature #1932 (Closed): Texture compression should be disabled by default
- Runtime texture compression only makes sense if all the textures are uploaded only once so that the expensive compres...
- 10:53 Revision d230e128 (github): GL|Client: Disable texture compression by default
- IssueID #1932
2014-12-24
- 15:50 Bug #849 (In Progress): Sound effects lower pitch and longer at higher frequencies
- 15:48 Bug #849: Sound effects lower pitch and longer at higher frequencies
- Apparently, this issue persists in the current release, at least with playback via FMOD.
2014-12-23
2014-12-21
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