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From 2014-05-29 to 2014-06-11

2014-06-11

22:48 Bug #1820 (Closed): [MP] Heretic Hell Staff rain colors don't match player colors
The Hell Staff rain is one player off what it should be.
For instance, player 1 is incorrectly using the Hell Staf...
vermil

2014-06-02

19:11 Bug #1819: Mobj Particles won't start.
This seems to be ACS specific.
I tried Dday's spawnmobj command to spawn a bunch of torches and the generators app...
vermil
19:02 Bug #1819 (New): Mobj Particles won't start.
Mobj particles won't start if its respective "things" are not created at start of the map.
Testing map: Hexen Heresi...
veirdo
08:49 Bug #1094: [Win32] RSP not passed to Doomsday with non-ASCII username
Could be resolved by commit:040906a. skyjake
08:49 Bug #1094 (In Progress): [Win32] RSP not passed to Doomsday with non-ASCII username
skyjake
08:20 Bug #1038: [Unix] Locating resource files (wad/pk3)
This should be fixed by commit:040906a; needs wider testing for verification, though. (Snowberry has not been modified.) skyjake
08:19 Bug #1038 (In Progress): [Unix] Locating resource files (wad/pk3)
skyjake
08:16 Bug #1095: Non-ASCII characters broken on cmdline and/or resource finder
This should be fixed by commit:040906a; needs wider testing for verification, though. (Snowberry has not been modified.) skyjake
08:16 Bug #1095 (In Progress): Non-ASCII characters broken on cmdline and/or resource finder
skyjake

2014-06-01

07:21 Bug #1818 (Closed): Model "Shadow radius" ignored
The Shadow radius parameter was disabled in commit:31eb8684. skyjake

2014-05-30

12:03 Bug #1817 (Feedback): Premap infine and preplaying music oversight
In Dday 1.8.6, Dday would accidently start the level music twice if there was pre-map infine; when the pre-map infine... vermil
11:58 Bug #1816 (New): First sound played at map start up erroneously doesn't play
The first sound Dday tries to play at map start up (i.e for instance a monster sees the player immediately on map sta... vermil
 

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