Activity
From 2012-06-07 to 2012-06-20
2012-06-20
- 18:43 Revision 20624a31 (github): libcommon: Cleanup
- 18:00 Revision 4258d05f (github): libcommon: Cleanup
- 17:57 Revision e1bc2578 (github): win32|API: Export Str_InitStd()
- 17:09 Revision 50055a0e (github): libcommon: Added SV_GetGameSavePathForMapSlot()
- Always use the IO module's save path composition logic.
- 16:41 Bug #1058: [Heretic] D'sparil only supports up to 256 teleporter spots
- - **labels**: jHeretic --> Heretic
- 16:12 Bug #1058 (New): [Heretic] D'sparil only supports up to 256 teleporter spots
- As the subject states; D'sparil will only teleport to the first 256 teleporter spots placed on a map.
He will igno... - 16:10 Revision fcc08201 (github): libcommon|Refactor: Cleaned up save game IO
- Made use of AutoStr and various minor refactorings to cleanup save
path composition. - 15:38 Revision 4baa23f2 (github): de::String: Support chaining of methods Clear(), Reserve() and ReserveNotPreserving()
- 15:36 Revision 7aa4a35d (github): de::String: Added method Str_CopyOrClear()
- 15:34 Revision 08bdb2c3 (github): win32|API: Export AutoStr methods
2012-06-19
- 16:16 Revision d157308b (github): Homepage|Build Repository: Added 'direct_download_fallback_uri' to JSON package graphs
- Parse <downloadFallbackUri> from the XML event log and include this
additional download URI in the JSON package graph. - 13:56 Revision d99a26ec (github): Heretic: Bumped version number for 1.9.9
- 13:54 Revision 2511b70c (github): Heretic|Fixed: Play the correct sound effect when door is closing
- The sound effects played when a door closes are now making a
difference between the "closing" sound, when the movemen... - 11:27 Revision 7a6a854d (github): GL|Fixed: Red-blue swapped images
- It seems that if Image_LoadFromFileWithFormat() returns an image with
depth==3, someone else on a lower level is swap... - 11:24 Revision 9fcf34f2 (github): libdeng: Added extern "C" to some headers
- 10:59 Bug #1058: [Heretic] D'sparil only supports up to 256 teleporter spots
- Occurs because P_DSparilTeleport() uses P_Random() for randomization.
- 09:30 Bug #1057 (Closed): [Heretic] Wrong door sound
- Heretic's doors are once again playing a wrong sound during their movement; this time, they are incorrectly playing D...
- 07:58 Revision b59de6ab (github): Snowberry|Win32|Fixed: Passing the response file argument to the engine
- It seems on Windows we still have to apply the quotes on the argument.
- 07:09 Revision 30dcc068 (github): Builder: Added the download fallback URI to the XML feed
- 07:07 Revision 22f36e21 (github): Updater: Try downloading from fallback URI when primary URI fails
- 06:58 Revision 3e620daa (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
- Conflicts:
doomsday/engine/portable/src/updater.cpp - 06:57 Revision 0dfc2ab4 (github): Updater: Adding a fallback URI where to download the package
- In case the primary location is not working, we can attempt to download
from a secondary location.
2012-06-18
- 19:04 Revision 7282a8ed (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
- 19:03 Revision a208e737 (github): Hexen: Bumped version number for 1.9.9
- Adding support for Hexen 1.0 warrants a version number increase.
- 19:02 Revision 7da4d942 (github): Hexen: Detecting v1.0 more reliably
- The v1.0 IWAD has MAP41 while v1.1 does not.
- 16:49 Revision dd0d36fc (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
- 16:48 Revision 6ccc26f3 (github): Homepage|Fixed: Broken address to the "External link" icon
- 16:29 Revision 0d444428 (github): Updater|Fixed: Accepting the update notification dialog
- When started from the menu, with the update notification dialog
initially in the "Checking…" state, the dialog could ... - 16:27 Revision bf93ed0a (github): Updater: Added a "Reinstall" button when up to date
- 13:06 Bug #1057: [Heretic] Wrong door sound
- I fixed this in commit 2511b70c. In the door movement sound effects, a distinction is now made between the beginning ...
- 10:31 Revision cae70c8d (github): MasterWorker: Use libdeng2 for logging messages
- 10:04 Revision 66efcc32 (github): Documentation: Updated readme with hexen-v10 and multiplayer_issues
- 09:35 Revision 261d0b42 (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
- 09:35 Revision 3f5ea9b5 (github): Hexen|Added: New game mode for the Hexen version 1.0 IWAD
- Todo: Fix any issues caused by data missing from the IWAD versus 1.1.
- 07:50 Revision 55eb17ed (github): Fixed typo in previous commit
- 07:48 Revision eedb1d57 (github): Snowberry|Unix: Passing command line arguments to Doomsday
- It seems that since the de2-args branch was merged, the Unix and Mac command
line options haven't been specified corr...
2012-06-17
- 13:02 Revision 6023016f (github): Fixed: Don't show GUI message boxes in novideo mode
- The native UI dialog boxes shouldn't be used if the GUI has not
been initialized. - 11:04 Revision eb327695 (github): Refactor: Renamed some image handling routines to Image_*
- According to the coding conventions routines operating on image_t instances
should use the Image_ prefix.
2012-06-16
- 20:24 Feature #1562 (Closed): Use of native soundbank support in OS X
- I have read a lot about the plans of incorporating fluidsynth into Doomsday.
This is great, but did you know that th... - 11:12 Revision bb24327c (github): Fix typo
- 11:03 Revision a09cc84d (github): Added: Look for a skin named similarly to the model if none found
- If none of the indexed skins defined in the model file are found,
try looking for a graphic with a similar name in th... - 10:46 Revision 75dea85c (github): Fixed: Convert 8-bit paletted images to RGB
- Currently the engine's texture processing does not handle images with
a custom palette, so they must be converted to ... - 08:48 Revision b14e1353 (github): DED Parser|Fixed: Don't log an unknown flag warning if flag name is whitespace
2012-06-15
- 23:30 Revision a7f7a651 (github): win32|Installer: Delete unused and obsolete libraries from the install dir
- Todo: Inno Setup is rather lacking when it comes to upgrading an
existing install. We should look at completing work ... - 21:34 Revision 0e7486a1 (github): Homepage|Build Repository|Fixed: Hyperlink rewriting clipped preceeding whitespace
- 20:55 Revision b43b4703 (github): Homepage|Build Repository: Format hyperlinks in commit titles
- When producing the commit log HTML doc also process hyperlinks in
commit titles (as well as the message body).
Also ... - 20:50 Revision 6fd0cee0 (github): Homepage|FrontController: Fixed potential out-of-bounds access in ErrorHandler()
- 20:49 Revision 16cba8fd (github): Homepage|Url: Fixed Url parsing and added setScheme() and setHost() methods
- 10:59 Revision 7045d656 (github): Win32: Include the Qt JPEG image format plugin
- The Qt plugin for reading and writing JPEG images is now included
in the distribution.
Todo: Test it. - 10:27 Revision 80284190 (github): Merge branch 'master' of ssh://10.211.55.2/Users/jaakko/Projects/deng
- 10:25 Revision d174f236 (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
- 07:43 Revision 34195885 (github): Removed direct dependency on libpng
- Qt already links to libpng and provides PNG read/write functionality, there is
no more need to do this manually. - 07:34 Revision 111c395a (github): Added: JPG as a recognized graphics resource type
- The resource locator now looks for JPG files in addition to PNG, TGA and PCX.
- 07:27 Revision 7a4faeaf (github): Merge branch 'master' of ssh://Air-Force.local/~jaakko/Projects/deng
- 07:26 Revision ad1971b3 (github): Restore original file position after loading an image
- 07:18 Revision cde0e665 (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
2012-06-14
- 21:47 Revision 89ac883d (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
- 18:01 Revision 3bef0664 (github): Homepage|Added: Embed the http://dengine.net/multiplayer_issues
- Also embed the multiplayer known issues doc.
- 16:38 Revision 4c1d75d2 (github): Fixed: Loading an Image from the middle of a DFile
- 13:33 Bug #1052: [Heretic] Torch artifact doesn't work properly
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/1deae93e/628f/attachment/VanillaHeretic.png
- 13:33 Bug #1052: [Heretic] Torch artifact doesn't work properly
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/1deae93e/20cd/attachment/Torch19.JPG
- 13:33 Bug #1052: [Heretic] Torch artifact doesn't work properly
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/1deae93e/0ac7/attachment/Torch186.JPG
- 12:28 Revision 415088b3 (github): Homepage|Added: Embed the http://dengine.net/stable_to-do_list
- Embed the content of the stable to-do list (authored in Google Docs)
on the homepage, making it easily accessible to ... - 11:59 Bug #1054: [Win XP] Jitter with sync in windowed mode
- Recent discussion with Vermil reveals that he has since solved this issue. Turns out it was likely caused by his proa...
- 06:03 Bug #1054: [Win XP] Jitter with sync in windowed mode
- Indeed, if I run Dday in windowed mode with vsync off, all is fine. If I run Dday in full screen with vsync on, all i...
- 08:19 Revision 3b869d22 (github): Updater|Win32: Various small improvements
- Adjusted notification dialog margins on Windows, removed the context help button
from the notification dialog, added ... - 07:52 Feature #1560: [Heretic|Hexen] Original freelook range option
- - **labels**: Non-Doom Games --> Heretic, Hexen
- **summary**: [Heretic/HeXen] Original freelook range option --> [He... - 07:40 Feature #1561 (Rejected): Send MIDI data to external GM synth
- I realize that this quite possible a low priority feature, but I would love to have the possibility to let the music ...
- 07:18 Revision 87b88759 (github): Updater: Tidier Settings dialog
- Combined the "Never check" checkbox with the label of the frequency
selection for a tidier layout. - 07:17 Revision 68ad5d61 (github): Updater: Added "lastupdated" command
- Prints the time of the latest update check.
- 06:50 Bug #1056 (Closed): Music does not restart after reloading
- On my setup (Mac OS X 10.7.4 Lion, Doomsday 1.9.8 stable) music tracks do not restart after reloading a save within t...
2012-06-13
- 21:34 Revision 1455e64b (github): Memory Zone: Added Z_MemDup() for duplicating a block of memory
- 21:33 Revision f2ace6ee (github): Load PNG and JPG images using Qt
- All .png, .jpg and .jpeg image files will be loaded using QImage. This will
allow us to drop the direct dependency on... - 20:07 Revision a05eb0f1 (github): Updater: Show when the latest check was made
- Also adjusted initial dialog positioning.
- 19:05 Revision ffd840a2 (github): Updater: Adjusted notification dialog margins
- 17:14 Revision 19420133 (github): Fix typo
- 09:00 Revision 02a969ec (github): Updater: Added way to show the "checking…" page right away
- This assumes fullscreen mode is not active.
- 08:49 Revision d280bbc9 (github): Updater: Changing settings in notification dialog causes a recheck
- The notification dialog is now able to be in a "Checking…" state, which is
shown when a check is in progress.
When c... - 07:45 Revision 188d6a30 (github): Updater: Added option for checking "At startup"; adjusted frequency logic
- The automatic checks now only look at the calendar days, i.e., it doesn't matter
at what time of day the last check w...
2012-06-12
- 18:37 Bug #1055: [Mac OS X] Missing MIDI instruments
- I can hear this, too, but I'm not sure whether it's due to the DLS sample bank in Lion or because of some bug in the ...
- 18:37 Bug #1055 (Closed): [Mac OS X] Missing MIDI instruments
- System: Mac mini Late 2009
OS: 10.7.4
A lot of music tracks suffer from missing instruments. For example Doom 2 m... - 14:06 Revision 98426323 (github): Apply HEdge::offset to the first edge of a sky fix tri-strip
- 14:02 Revision 34a8d48f (github): Homepage|Build Repository|Fixed: Missing build_startdate and build_uniqueid JSON build graph properties
- Todo: Rotate the class hierarchy so that AbstractUnstableBuilderPackage
extends AbstractBuilderPackage (i.e., so that... - 09:43 Revision a6b02b85 (github): Fixed: Errors detected by rpmlint
- Thanks for the patch jengelh!
2012-06-11
- 09:24 Feature #1560 (Rejected): [Heretic|Hexen] Original freelook range option
- In the original Heretic and HeXen, the freelook range was limited, compared to Dday which allows the player to look u...
2012-06-10
- 14:14 Revision f2fc6fae (github): Map Renderer|Fixed: Miscalculated sky mask texture coords with rend-dev-sky 1
- 12:52 Bug #251: [Doom] Nightmare monsters sometimes not fast
- Retrogamer observed:
"I'm playing Ultimate doom in Nightmare difficulty with doomsday 1.9.8. Everything is fine ex...
2012-06-09
- 22:05 Revision 9f52bedc (github): Fixed: Compilation error with old Qt versions
- The QString constructor used in the JSON parser was added in Qt 4.7,
while the Mac OS X 10.4 build is using Qt 4.6. - 19:27 Revision bf21986b (github): Updater|Fixed: Log a message about a failed network request
- Acknowledge that the Updater couldn't access the network.
- 17:12 Revision 4e04e13f (github): Cleanup
- Removed/verbose'd some console messages.
- 16:27 Revision 224fcc84 (github): Typo
- 16:23 Revision 452c5705 (github): Updater: Added "updateandnotify" and better name for the default download folder
- The "updaterandnotify" command will always show the GUI update notification dialog
even though the engine is up to date. - 16:06 Revision 02cbe212 (github): Updater: Restore fullscreen mode after settings dialog is closed
- 15:51 Revision d7012410 (github): Updater|Win32: Fixed build, added comment about use of windowed mode
- 15:51 Revision f1e07d7a (github): Updater|Win32: Hide the window context help button
- 15:27 Revision d7b52a74 (github): Updater: Fetch latest settings when Settings dialog shown
- 15:25 Revision 85dd0ee0 (github): Updater: Silent checks, "updatesettings" command
- The settings dialog is now created persistently.
- 15:23 Revision fb38ad1c (github): Updater: Added shortcuts for the settings dialog
- 07:24 Bug #1054 (Closed): [Win XP] Jitter with sync in windowed mode
- Running Dday in windowed mode, with vsync on, on Windows XP, causes the game to jitter and jerk repeatedly at regular...
2012-06-08
- 08:55 Bug #1052: [Heretic] Torch artifact doesn't work properly
- I have attached two images, one from 1.8.6 and another from the latest unstable build that shows how extreme the diff...
- 08:12 Revision 80266f34 (github): Updater: Deleting the installed package afterwards
- The requested removal of the installed package occurs when the engine
is next started. - 05:18 Bug #1051: [Hexen] Crash with 3D models
- Possible some of my addons files were corrupted. I downloaded files from topic and everything is ok now. Thanks for h...
- 00:47 Bug #1053 (Closed): [Render hack] Icarus Alien Vanguard: Force-fields (scrolling masked middle texture)
- So I'm playing the first map, and for some reason the textures for transparent two sided walls are showing up as the ...
2012-06-07
- 20:55 Bug #1052 (Closed): [Heretic] Torch artifact doesn't work properly
- In Dday 1.9.8 Heretic's Torch artifact doesn't fully light the world up like it should; it only seems to slightly rai...
- 13:47 Revision b303cd46 (github): Builder: Use .sig as the extension for signature files
- 13:21 Revision 99af8d0e (github): Builder|Fixed: File paths when signing packages
- 13:14 Revision 02c4542e (github): Builder: Make signatures for all distributed packages
- GnuPG is used for creating package signatures. The existing repository
signing key is used (skyjake's key). The signa... - 09:20 Revision 902a40bd (github): Updater|Unix: Run xdg-open on the downloaded package
- 09:00 Revision e7498b51 (github): Merge branch 'autoupdate'
- 08:59 Revision 3373899a (github): Updater|Fixed: Using de::LegacyCore in the updater
- libdeng2 didn't export the C++ API of LegacyCore.
- 08:21 Revision fc69d3f4 (github): Updater: Finishing touches
- Cannot quit or switch to fullscreen mode while a download is in progress.
This could be improved later by adding an i... - 07:55 Revision fe493fae (github): Updater: Help for the "update" command
- 07:48 Revision f0786af4 (github): Updater|Mac OS X: Fine-tuning
- Switch to windowed mode when showing one of the updater dialogs.
The current fullscreen mode implementation would cau... - 07:16 Revision 120afbee (github): Updater: Added the "update" console command
- The "update" command is used for performing auto-update related actions:
checking for updates, changing settings.
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