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Revision 2511b70c

Added by skyjake over 12 years ago

Heretic|Fixed: Play the correct sound effect when door is closing

The sound effects played when a door closes are now making a
difference between the "closing" sound, when the movement begins,
and the "closed" sound, when the movement ends.

In Heretic, when a door begins to close, it should play DOROPN, and
when it reaches the closed state, it should play DORCLS.

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