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From 2010-10-27 to 2010-11-09

2010-11-04

18:49 Bug #928: [Hexen] Crash on autosave returning to seven portals
_(originally posted by anonymous SF.net user)_
I have the same problem and I don't have any add-ons or resource pack...
skyjake

2010-11-01

17:45 Bug #939: [Doom] Barrels are not turning into gib piles if crushed
This isn't actually a bug, it was a deliberate change. However I understand that this could possibly affect the outco... danij

2010-10-28

13:48 Feature #1525: Allow gaps in Sprite animation frame sets
In what situation would a missing sprite frame be valid? Seems to me that if you have defined the set {A, B, ..., D} ... danij
11:50 Feature #1525 (Closed): Allow gaps in Sprite animation frame sets
Not so much a bug, rather an oversight or small limitation in Dday.
When loading sprite containing wads at start u...
vermil
12:00 Feature #1523: [Infine] Skill level checks
I'm rather surprised to see that this functionality isn't already present. danij
 

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