Activity
From 2010-10-25 to 2010-11-07
2010-11-04
- 18:49 Bug #928: [Hexen] Crash on autosave returning to seven portals
- _(originally posted by anonymous SF.net user)_
I have the same problem and I don't have any add-ons or resource pack...
2010-11-01
- 17:45 Bug #939: [Doom] Barrels are not turning into gib piles if crushed
- This isn't actually a bug, it was a deliberate change. However I understand that this could possibly affect the outco...
2010-10-28
- 13:48 Feature #1525: Allow gaps in Sprite animation frame sets
- In what situation would a missing sprite frame be valid? Seems to me that if you have defined the set {A, B, ..., D} ...
- 11:50 Feature #1525 (Closed): Allow gaps in Sprite animation frame sets
- Not so much a bug, rather an oversight or small limitation in Dday.
When loading sprite containing wads at start u... - 12:00 Feature #1523: [Infine] Skill level checks
- I'm rather surprised to see that this functionality isn't already present.
2010-10-26
- 20:49 Feature #1524 (New): [XG] Ability to do anything with ammo, weapons and artefacts
- XG can be used to alter (i.e add or remove) the player’s health, armour and keys in various ways and all can be requi...
Also available in: Atom