Activity
From 2010-10-05 to 2010-10-18
2010-10-17
- 21:42 Feature #1515: HHE support for Heretic
- HHE support for Heretic has already been requested (see here: http://sourceforge.net/tracker/?func=detail&aid=868821&...
- 21:16 Feature #1522 (Rejected): Sprite scaling
- One can scale models and sub models in a model def. One can scale any graphic in Infine. One can scale a detail textu...
2010-10-11
- 19:13 Bug #938: [Hacx] Terminatrix not resurrecting foes
- Fixed for the upcoming 1.9.9 release
- 19:13 Bug #938: [Hacx] Terminatrix not resurrecting foes
- http://www.doomworld.com/vb/wads-mods/52855-hacx-1-2/
- 19:10 Bug #938 (Closed): [Hacx] Terminatrix not resurrecting foes
- As the summary states. It seems Dday is incorrectly reading some Dehacked.
Apologies for the highly un-technical d... - 16:06 Bug #937: [Heretic] Wrong color default dynamic light on sprite
- - **status**: open --> pending
- **milestone**: SVN_Head --> v1.8.5
- **priority**: 5 --> 3
- 16:05 Bug #937: [Heretic] Wrong color default dynamic light on sprite
- I uploaded a screenshot here as an attached file. I guess it's not so bad, as it just takes a light definition or tw...
- 08:16 Bug #937: [Heretic] Wrong color default dynamic light on sprite
- Here's what it looks like in-game
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/48a61139/d1bb/... - 07:55 Bug #937: [Heretic] Wrong color default dynamic light on sprite
- Can you perhaps take a screenshot of the issue? I've tested in the latest 1.9.0-Beta6.9 release and cannot see a prob...
- 08:41 Bug #935: Running without an IWAD causes freeze
- I think we should seriously consider disallowing modified IWADs period.
- 08:18 Bug #935: Running without an IWAD causes freeze
- To reword this report; running 1.9 beta 6.9 without an Iwad causes Dday to freeze during start up rather than gracefu...
2010-10-10
- 03:45 Bug #937 (Closed): [Heretic] Wrong color default dynamic light on sprite
- Apparently been a bug for a while, and is still there on the SVN that I have, is that on the PHOENIXFXI2_4 and PHOENI...
2010-10-09
- 21:29 Bug #936 (Closed): Particles: setting vector relative to mobj
- Currently there is no way to set the vector of particles from a mobj based generator relative to the facing direction...
Also available in: Atom