Activity
From 2010-05-18 to 2010-05-31
2010-05-31
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  19:31 Bug #914 (Closed): Give command help vs implementation syntax discrepancy 
- keywords: hexen iwad, console, give command, syntax
 the help function of the give command reports that the syntax ...
2010-05-30
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  21:56 Bug #910: Flat tiling error with custom flats 
- I made a bit clearer example & screenshot of what's going on (also noticed I don't need to write material definitions...
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  16:51 Bug #910: Flat tiling error with custom flats 
- Sure.. here's some little test map (in map01), material definitions and lowres textures in wad: http://koti.mbnet.fi/...
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  15:30 Bug #910: Flat tiling error with custom flats 
- The screenshots are helpful but a small example would be much more useful.
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  15:08 Bug #910: Flat tiling error with custom flats 
- Ok, here's a screenshot: http://koti.mbnet.fi/jeejeeje/wip/doom_flat_tile_error.jpg
 and wireframe overlayed: http://...
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  14:41 Bug #910 (New): Flat tiling error with custom flats 
- I made some 128*128 textures as flats using the material definitions. Ingame I notice the flat tiling breaks at some ...
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  19:42 Bug #913 (Closed): HeXen: level warping cheats partially broken 
- In Beta6.9 "warp 30" (console) or "visit 30" (cheat code) don't work when they should take the player to the Vivarium...
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  19:40 Bug #912 (Closed): HeXen: Level music numbers off by one 
- As the summary suggests. Map01's music plays on Map02, Map 02's music plays on Map03 etc.
 Map01 will just continue...
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  19:38 Bug #911: [Hexen] Poison cloud vs Repulsion Disc 
- - **labels**: jHexen Gameplay --> Hexen
 
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  19:37 Bug #911 (Closed): [Hexen] Poison cloud vs Repulsion Disc 
- In Beta 6.9, there seems to be a couple of bugs/mistakes relating to the poison cloud that can be spawned by artefact...
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  12:30 Feature #1518 (Closed): Save screenshots as png or jpeg 
- It would be great for deng to be able to save the screenshots as png files as png has good compression and is a lossl...
2010-05-27
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  12:44 Bug #909 (New): [Hexen] Tiny difference in Ettin behaviour 
- In the original HeXen and Dday 1.8.6, when one approaches an Ettin from behind, at a diagonal angle (i.e. the ones th...
2010-05-21
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  15:10 Feature #1348: Better Mousewheel Weapon Switching 
- Logged In: YES 
 user_id=1566636
 That would be nice, I recently got back into using the
 numbers again like back in t...
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