Activity
From 2010-05-10 to 2010-05-23
2010-05-21
- 15:10 Feature #1348: Better Mousewheel Weapon Switching
- Logged In: YES
user_id=1566636
That would be nice, I recently got back into using the
numbers again like back in t...
2010-05-12
- 18:50 Bug #575: "Upscale and Sharpen" vs texreset
- Fixed for 1.9.0-Beta6.10
- 15:02 Bug #590: [Controls menu] Delete not possible if key-delete bound
- this is still a bug
- 14:59 Bug #600: Win32: No IWAD => startup hangs
- I believe this bug is now fixed
- 14:41 Bug #302: Cacodemons getting stuck.
- I can confirm this bug still happens
- 14:29 Bug #223: Unix: Tilde expansion issues
- Has this bug been fixed?
- 13:28 Bug #174: Particles sticking to sky walls
- I think this bug is fixed.
- 13:09 Bug #115: Player anims broken on client
- should this be closed because the current beta's don't have netgames
working and the netcode is getting rewritten? - 13:07 Bug #110: [Render hack] TNT map09: Transparent window is not transparent
- just a note to say as of deng 1.9beta-6.9 this bug still exists
- 12:49 Bug #94: Wrong flat textures on clientside
- should this be closed because the current beta's don't have netgames working and the netcode is getting rewritten?
2010-05-11
- 23:31 Bug #908 (New): Detail texture maximum distance ignored
- Presently the maximum distance specified in a Detail definition is ignored. Doomsday should use this value as a facto...
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