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From 2010-01-24 to 2010-02-06

2010-02-06

20:39 Bug #866 (Closed): HeXen: Automap scroll when changing maps
When you exit a level with the automap open, it quickly, but visibly, scrolls when the next map starts (because the p... vermil
20:02 Bug #865: Heretic: Scrolling flats too slow
The seam pictured in your screenshot is due to these sectors using two different scroll types. All sectors in this se... danij
20:01 Bug #865 (Closed): Heretic: Scrolling flats too slow
As the summary suggests. Currently the speed the flat scrolls with the "fast" scroll sector types is more like the sp... vermil

2010-02-03

15:12 Bug #865: Heretic: Scrolling flats too slow

*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/5e963e94/7b83/attachment/heretic-ext-002.JPG
vermil
03:56 Bug #864 (Closed): undefined VK_ keymaps in sys_console
The keymaps VK_OEM_PLUS, _COMMA, _MINUS, and _PERIOD (lines 97-100, engine/win32/src/sys_console.c) are undefined unl... arclore

2010-02-02

14:56 Bug #863 (Closed): jHexen: impassable doorway (polyobjs?)
After going to Guardian of Ice and back, I can't pass through the opened doors. In the attached savegame, player stan... gobhuo
14:56 Bug #863: jHexen: impassable doorway (polyobjs?)
I can confirm. In addition to crashing during loading savegames, it makes jhexen totally unplayable. blinkfrog

2010-01-28

22:44 Bug #862 (Closed): Map def fog oversight
It seems that if one accidently places the mif_fog flag in a map def without actually providing any fog values (i.e. ... vermil
03:14 Bug #862: Map def fog oversight
Upon testing I found that this is merely symptomatic of a much larger problem. It would seem that when enabled a Map ... danij

2010-01-27

22:11 Bug #861 (Closed): Compile error in sys_window [win32]
In sys_window.h (engine/port/inc) the declaration of the struct ddwindow_t defines the members *winTitle, *winText, a... arclore

2010-01-26

18:55 Bug #860: [Hexen] All interlude/finale texts are (not found)
finale not found
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/0abb82d2/572d/attachment/hexen-...
arclore
03:40 Bug #859: cmake cannot find source file [win32]
Disregard last comment
I was missing wglext.h
arclore

2010-01-25

20:15 Bug #861: Compile error in sys_window [win32]
Not a bug. It would appear you are using the wrong source files. Doomsday on Windows does not use SDL for windowing. ... danij

2010-01-24

23:58 Bug #858: CmakeLists.txt issues (minor)
Use of CMake will be phased out eventually. Some of these issues have been resolved in the master branch. skyjake
23:38 Bug #860: [Hexen] All interlude/finale texts are (not found)
Not that I'm aware of. It shouldn't be a problem though as hexen.exe can be found on your original game media. danij
07:33 Feature #1508 (Closed): Ability to bind keypad ENTER key
The ability to bind the keypad ENTER key has disappeared recently;
it would be very useful to me if it were reinstat...
tyromaniac
 

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