Activity
From 2009-07-15 to 2009-07-28
2009-07-28
- 23:29 Bug #735 (Rejected): [ATI] OpenGL crash upon starting map (Catalyst AI)
- In the "ATI Catalyst Control Center" (this is the ATI driver settings), there is an option for disabling the "Catalys...
- 23:29 Bug #735: [ATI] OpenGL crash upon starting map (Catalyst AI)
- Logfile for crash, with Catalyst AI Enabled in driver
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/t... - 18:28 Bug #690: (MAC) Doomsday Engine gives error on startup
- I installed Python 2.5 from that link and I get the exact same errors.
Am I missing some step in installing Python... - 05:30 Bug #690: (MAC) Doomsday Engine gives error on startup
- This is looking awfully lot like a bug in wxPython, or some glitch particular to your system due to the fact that the...
- 05:21 Bug #690: (MAC) Doomsday Engine gives error on startup
- Oh, when I renamed the folder to "Doomsday Engine old," a new folder, "Doomsday Engine" was created. I deleted Dooms...
- 02:05 Bug #690: (MAC) Doomsday Engine gives error on startup
- Well renaming the folder to "Doomsday Engine old" got me to a new point. Starting the engine from the disk image pro...
- 15:13 Bug #725: [1.9.0 beta6.4] Particle movement speed increased
- All of the recent issues with particle movement and spawning should now be fixed as of 1.9.0-beta6.5
Over the cour...
2009-07-27
- 14:40 Bug #734: [1.9.0 beta6.4] Texture name missing in Doom 2 Map 14
- Got this same error on map 25 (Doom 2):
MAP [MAP25] X:1513.52 Y:-2940.4 Z:8
Subsector 190:
FloorZ:8 Materia... - 06:33 Bug #690: (MAC) Doomsday Engine gives error on startup
- I have 10.4.11 on my PowerBook G4 with the same Python version and there it runs fine, so it must be something else.....
- 02:07 Bug #690: (MAC) Doomsday Engine gives error on startup
- I'm running Mac OS 10.4.11
"python -v" shows version 2.3 I think:
# installing zipimport hook
import zipimport...
2009-07-26
- 05:44 Bug #690: (MAC) Doomsday Engine gives error on startup
- I'm suspecting this is a (Python) version conflict.
- Which Mac OS X version are you running?
- If you open a Ter... - 03:18 Bug #690: (MAC) Doomsday Engine gives error on startup
- Yep! Nothing's changed since then.
2009-07-25
- 21:27 Bug #639: "Midbars" texture problem / possibly jdrp related
- It seems fine now, Skyjake. I'm running Beta6.4. Just a note, I'm not running the JDRP at the moment, so I'm not sure...
- 11:24 Bug #639: "Midbars" texture problem / possibly jdrp related
- Is this issue still relevant?
- 11:54 Bug #690: (MAC) Doomsday Engine gives error on startup
- Still relevant?
- 11:51 Bug #479: Co-Op Dedicated Server
- Multiplayer being revised for 1.9.0-beta7.
- 11:43 Bug #439: client connects->other client is kicked + seg fault
- Networking revised for 1.9.0-beta7.
- 11:39 Bug #217: Default server password
- There's no default admin password in the 2.0 arch. Remote administration is only possible under specific circumstance...
2009-07-24
- 17:48 Bug #734 (Closed): [1.9.0 beta6.4] Texture name missing in Doom 2 Map 14
- In Doom 2 Map 14 at a certain point a texture name is missing, which Doomsday isn't able to fix:
MAP [MAP14] X:84... - 15:55 Bug #583: Position of particles spawned using the spherical method
- This should now be fixed in svn for 1.9.0-beta6.5
- 14:04 Bug #728: [1.9.0 beta6.4] Loading definitions via command line broken
- Thanks for confirmation deus-ex.
Fixed in svn for 1.9.0-beta6.5 - 13:58 Bug #728: [1.9.0 beta6.4] Loading definitions via command line broken
- > The abbreviated command line option -d (the short form of -defs) for loading DED files was not working. Perhaps tha...
- 13:52 Bug #728: [1.9.0 beta6.4] Loading definitions via command line broken
- I've found and fixed one issue I noticed; The abbreviated command line option -d (the short form of -defs) for loadin...
- 13:37 Bug #728: [1.9.0 beta6.4] Loading definitions via command line broken
- I'm interested to know if the -def option works for deus-ex if the full absolute path of the definition is used on th...
- 13:30 Bug #728: [1.9.0 beta6.4] Loading definitions via command line broken
- Definition loaded via the command line options -def and -defs seems to work just fine for me under Windows.
I'll s...
2009-07-23
- 15:27 Bug #731: Spider Mastermind boss missing from E3M8
- Fixed in svn for 1.9.0-beta6.5
- 15:16 Bug #733: Invisible wall on Seven Portals
- Closing as duplicate.
- 12:15 Bug #62: Halo clipping vs. masked walls
- Wait for 2.0 renderer.
- 12:13 Bug #281: Add-Ons Crashing Snowberry in OS X
- Shouldn't load zipped pk3s.
- 12:07 Bug #339: Cannot load two pwads with same name.
- Snowberry will become obsolete.
- 12:06 Bug #351: Snowberry svn (3803) issues a traceback on startup
- Snowberry will become obsolete.
- 12:05 Bug #524: utf8 problem
- Snowberry will become obsolete.
2009-07-22
- 22:45 Bug #733 (Closed): Invisible wall on Seven Portals
- I'm using version 1.9.0 beta 6.4 and Mac OS 10.4.11 (though this bug has shown up on the last version of the engine a...
- 22:26 Bug #732 (Closed): Invisible wall on Seven Portals
- I'm using version 1.9.0 beta 6.4 and Mac OS 10.4.11 (though this bug has shown up on the last version of the engine a...
2009-07-21
- 07:20 Bug #731: Spider Mastermind boss missing from E3M8
- Well Doom 2 doesn't even have an E3M8, my Doom II memory is a bit sketchy but I dont think the Mastermind in 2 has an...
- 07:13 Bug #731: Spider Mastermind boss missing from E3M8
- Yeah, only happens in Ultimate Doom based games. Doom II was fine.
- 01:28 Bug #731 (Closed): Spider Mastermind boss missing from E3M8
- Spider Mastermind doesn't appear/spawn on map E3M8. May only be specific to Ultimate Doom IWAD (two have said it's in...
- 07:17 Bug #658: BugWall
- Just happened to me in Map10 of Alien Vendetta. Is this a planned fix for the beta 6.X series or is it only going to ...
2009-07-19
- 22:38 Bug #730 (Closed): [ DD 1.9.0. 6.4 Beta ] Heretic E5M2 Broken
- OS: Windows XP SP2
LEVEL: Heretic: Shadow of the Serpent Riders E5M2 [The Stagnant Demesne - Rapids ]
PROBLEM: ...
2009-07-15
- 11:14 Bug #729: Models cut off in 16:10 view ratio
- Now that I see the screenshot, I think this is actually the intended behavior. Comparing the two screenshots, one can...
Also available in: Atom