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From 2009-07-13 to 2009-07-26

2009-07-26

05:44 Bug #690: (MAC) Doomsday Engine gives error on startup
I'm suspecting this is a (Python) version conflict.
- Which Mac OS X version are you running?
- If you open a Ter...
skyjake
03:18 Bug #690: (MAC) Doomsday Engine gives error on startup
Yep! Nothing's changed since then. pingosimon

2009-07-25

21:27 Bug #639: "Midbars" texture problem / possibly jdrp related
It seems fine now, Skyjake. I'm running Beta6.4. Just a note, I'm not running the JDRP at the moment, so I'm not sure... johanbeyl
11:24 Bug #639: "Midbars" texture problem / possibly jdrp related
Is this issue still relevant? skyjake
18:22 Revision e9e6a6ea (github): Fixed ATI masked textures ("midbar") rendering issue. glMultiTexCoord2f(v) was given invalid
texture target units. skyjake
11:54 Bug #690: (MAC) Doomsday Engine gives error on startup
Still relevant? skyjake
11:51 Bug #479: Co-Op Dedicated Server
Multiplayer being revised for 1.9.0-beta7. skyjake
11:43 Bug #439: client connects->other client is kicked + seg fault
Networking revised for 1.9.0-beta7. skyjake
11:39 Bug #217: Default server password
There's no default admin password in the 2.0 arch. Remote administration is only possible under specific circumstance... skyjake

2009-07-24

18:50 Revision aeb43542 (github): Fixed: Spherical particle spawning (see here: http://sourceforge.net/tracker/?func=detail&aid=2480726&group_id=74815&atid=542099).
danij
17:48 Bug #734 (Closed): [1.9.0 beta6.4] Texture name missing in Doom 2 Map 14
In Doom 2 Map 14 at a certain point a texture name is missing, which Doomsday isn't able to fix:
MAP [MAP14] X:84...
mr-cake
16:51 Revision 2b715bb6 (github): Fixed: The abbreviated command line option -d (the short form of -defs) for loading DED files not working.
danij
15:55 Bug #583: Position of particles spawned using the spherical method
This should now be fixed in svn for 1.9.0-beta6.5 danij
14:04 Bug #728: [1.9.0 beta6.4] Loading definitions via command line broken
Thanks for confirmation deus-ex.
Fixed in svn for 1.9.0-beta6.5
danij
13:58 Bug #728: [1.9.0 beta6.4] Loading definitions via command line broken
> The abbreviated command line option -d (the short form of -defs) for loading DED files was not working. Perhaps tha... deus-ex
13:52 Bug #728: [1.9.0 beta6.4] Loading definitions via command line broken
I've found and fixed one issue I noticed; The abbreviated command line option -d (the short form of -defs) for loadin... danij
13:37 Bug #728: [1.9.0 beta6.4] Loading definitions via command line broken
I'm interested to know if the -def option works for deus-ex if the full absolute path of the definition is used on th... skyjake
13:30 Bug #728: [1.9.0 beta6.4] Loading definitions via command line broken
Definition loaded via the command line options -def and -defs seems to work just fine for me under Windows.
I'll s...
danij

2009-07-23

23:51 Revision b9951c6d (github): Fixed (jDoom): Original DOOM bug which would only consider the first weapon bound to a weapon slot when drawing the statusbar, "owned weapon" display. Added cvar "hud-status-weaponslots-ownedfix" to control this change in behaviour (default is enabled).
danij
19:57 Revision 65230434 (github): Cleaned up the common HUD widget routines (st_lib.c) somewhat, in preparation for fixing the current (minor) display issues.
danij
18:26 Revision ea775626 (github): Fixed jDoom: "Spider Mastermind boss missing from E3M8" (see here http://sourceforge.net/tracker/?func=detail&aid=2824592&group_id=74815&atid=542099).
danij
15:27 Bug #731: Spider Mastermind boss missing from E3M8
Fixed in svn for 1.9.0-beta6.5 danij
15:16 Bug #733: Invisible wall on Seven Portals
Closing as duplicate. danij
12:15 Bug #62: Halo clipping vs. masked walls
Wait for 2.0 renderer. skyjake
12:13 Bug #281: Add-Ons Crashing Snowberry in OS X
Shouldn't load zipped pk3s. skyjake
12:07 Bug #339: Cannot load two pwads with same name.
Snowberry will become obsolete. skyjake
12:06 Bug #351: Snowberry svn (3803) issues a traceback on startup
Snowberry will become obsolete. skyjake
12:05 Bug #524: utf8 problem
Snowberry will become obsolete. skyjake

2009-07-22

22:45 Bug #733 (Closed): Invisible wall on Seven Portals
I'm using version 1.9.0 beta 6.4 and Mac OS 10.4.11 (though this bug has shown up on the last version of the engine a... mateusz82
22:26 Bug #732 (Closed): Invisible wall on Seven Portals
I'm using version 1.9.0 beta 6.4 and Mac OS 10.4.11 (though this bug has shown up on the last version of the engine a... mateusz82

2009-07-21

07:20 Bug #731: Spider Mastermind boss missing from E3M8
Well Doom 2 doesn't even have an E3M8, my Doom II memory is a bit sketchy but I dont think the Mastermind in 2 has an... jonusc
07:13 Bug #731: Spider Mastermind boss missing from E3M8
Yeah, only happens in Ultimate Doom based games. Doom II was fine. sonicdoommario
01:28 Bug #731 (Closed): Spider Mastermind boss missing from E3M8
Spider Mastermind doesn't appear/spawn on map E3M8. May only be specific to Ultimate Doom IWAD (two have said it's in... jonusc
07:17 Bug #658: BugWall
Just happened to me in Map10 of Alien Vendetta. Is this a planned fix for the beta 6.X series or is it only going to ... sonicdoommario

2009-07-19

22:38 Bug #730 (Closed): [ DD 1.9.0. 6.4 Beta ] Heretic E5M2 Broken
OS: Windows XP SP2
LEVEL: Heretic: Shadow of the Serpent Riders E5M2 [The Stagnant Demesne - Rapids ]
PROBLEM: ...
chessla

2009-07-16

13:10 Revision 605b06f6 (github): Tune Snowberry language strings and remove extra bindings prints.
skyjake

2009-07-15

11:14 Bug #729: Models cut off in 16:10 view ratio
Now that I see the screenshot, I think this is actually the intended behavior. Comparing the two screenshots, one can... skyjake

2009-07-14

13:02 Revision dffbb91e (github): Fixed bug 2818719.
skyjake
10:02 Bug #726: [1.9.0 beta6.4] Doomsday corrupts jDoom.cfg
M_WriteCommented() was using strncpy() incorrectly. Fixed for beta6.5. skyjake

2009-07-13

22:04 Bug #729: Models cut off in 16:10 view ratio
Screenshots comparing 16:10 ratio to 4:3
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/d1a0154...
rishooty
22:03 Bug #729 (New): Models cut off in 16:10 view ratio
Hello. I just recently started using my widescreen tv as a monitor since my last one broke. Everything works fine at ... rishooty
 

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