Activity
From 2009-07-05 to 2009-07-18
2009-07-16
2009-07-15
- 11:14 Bug #729: Models cut off in 16:10 view ratio
- Now that I see the screenshot, I think this is actually the intended behavior. Comparing the two screenshots, one can...
2009-07-14
- 13:02 Revision dffbb91e (github): Fixed bug 2818719.
- 10:02 Bug #726: [1.9.0 beta6.4] Doomsday corrupts jDoom.cfg
- M_WriteCommented() was using strncpy() incorrectly. Fixed for beta6.5.
2009-07-13
- 22:04 Bug #729: Models cut off in 16:10 view ratio
- Screenshots comparing 16:10 ratio to 4:3
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/d1a0154... - 22:03 Bug #729 (New): Models cut off in 16:10 view ratio
- Hello. I just recently started using my widescreen tv as a monitor since my last one broke. Everything works fine at ...
2009-07-10
- 17:21 Revision f45a6237 (github): Fixed compilation warning.
- 07:58 Bug #659: Can't run doomsday on FreeBSD
- FreeBSD uses strip without WITH_DEBUG option. Here is a testcase with WITH_DEBUG option:
# nm /usr/local/bin/dooms... - 06:06 Bug #659: Can't run doomsday on FreeBSD
- Could you check if S_ConsoleSound is exported from the doomsday executable? E.g., with:
nm /where/ever/it/is/dooms... - 04:03 Bug #659: Can't run doomsday on FreeBSD
- Same problem with 1.9.0-beta6.3.
2009-07-08
- 20:13 Bug #728 (Closed): [1.9.0 beta6.4] Loading definitions via command line broken
- Loading of definitions via command line argument doesn't work in the current release (Note that I don't use Snowberry...
- 20:10 Bug #727 (Closed): [jDoom v1.9.0 beta6.4] Skill menu plays two sounds
- Starting a new game, when choosing the skill level and pressing Enter a second sound (switch sfx) is played right aft...
- 20:04 Bug #726 (Closed): [1.9.0 beta6.4] Doomsday corrupts jDoom.cfg
- Doomsday corrupts the file jDoom.cfg, yet leaving it functional. The comment lines randomly have several characters a...
- 20:01 Bug #725 (Closed): [1.9.0 beta6.4] Particle movement speed increased
- Particle movement speed appears to be quite faster compared to the previous Doomsday releases, which affect particle ...
- 19:52 Bug #583: Position of particles spawned using the spherical method
- > Doomsday 1.9.0-beta6.4:
> Fixed: "Position of particles spawned using the spherical method"
This seems to be fixed... - 08:07 Bug #668: 2nd player stuck in multiplayer jDoom
- I'm closing this as the multiplayer code is being revised. The issue will be resolved.
2009-07-07
- 13:42 Revision 35c1b7ea (github): Merged new-order-phase2 to the trunk.
- 11:10 Revision 26468141 (github): Unix: Release mouse grab when in the Doomsday UI mouse mode in windowed mode.
2009-07-05
- 01:21 Feature #1497 (Rejected): Queueing multiple digital songs for one song lump
- From what I've gathered, the sound system is currently not fully up and running, so I set this as an "eventually" as ...
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