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From 2009-07-05 to 2009-07-18

2009-07-16

13:10 Revision 605b06f6 (github): Tune Snowberry language strings and remove extra bindings prints.
skyjake

2009-07-15

11:14 Bug #729: Models cut off in 16:10 view ratio
Now that I see the screenshot, I think this is actually the intended behavior. Comparing the two screenshots, one can... skyjake

2009-07-14

13:02 Revision dffbb91e (github): Fixed bug 2818719.
skyjake
10:02 Bug #726: [1.9.0 beta6.4] Doomsday corrupts jDoom.cfg
M_WriteCommented() was using strncpy() incorrectly. Fixed for beta6.5. skyjake

2009-07-13

22:04 Bug #729: Models cut off in 16:10 view ratio
Screenshots comparing 16:10 ratio to 4:3
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/d1a0154...
rishooty
22:03 Bug #729 (New): Models cut off in 16:10 view ratio
Hello. I just recently started using my widescreen tv as a monitor since my last one broke. Everything works fine at ... rishooty

2009-07-10

17:21 Revision f45a6237 (github): Fixed compilation warning.
danij
07:58 Bug #659: Can't run doomsday on FreeBSD
FreeBSD uses strip without WITH_DEBUG option. Here is a testcase with WITH_DEBUG option:
# nm /usr/local/bin/dooms...
vcub
06:06 Bug #659: Can't run doomsday on FreeBSD
Could you check if S_ConsoleSound is exported from the doomsday executable? E.g., with:
nm /where/ever/it/is/dooms...
skyjake
04:03 Bug #659: Can't run doomsday on FreeBSD
Same problem with 1.9.0-beta6.3. vcub

2009-07-08

20:13 Bug #728 (Closed): [1.9.0 beta6.4] Loading definitions via command line broken
Loading of definitions via command line argument doesn't work in the current release (Note that I don't use Snowberry... deus-ex
20:10 Bug #727 (Closed): [jDoom v1.9.0 beta6.4] Skill menu plays two sounds
Starting a new game, when choosing the skill level and pressing Enter a second sound (switch sfx) is played right aft... deus-ex
20:04 Bug #726 (Closed): [1.9.0 beta6.4] Doomsday corrupts jDoom.cfg
Doomsday corrupts the file jDoom.cfg, yet leaving it functional. The comment lines randomly have several characters a... deus-ex
20:01 Bug #725 (Closed): [1.9.0 beta6.4] Particle movement speed increased
Particle movement speed appears to be quite faster compared to the previous Doomsday releases, which affect particle ... deus-ex
19:52 Bug #583: Position of particles spawned using the spherical method
> Doomsday 1.9.0-beta6.4:
> Fixed: "Position of particles spawned using the spherical method"
This seems to be fixed...
deus-ex
08:07 Bug #668: 2nd player stuck in multiplayer jDoom
I'm closing this as the multiplayer code is being revised. The issue will be resolved. skyjake

2009-07-07

13:42 Revision 35c1b7ea (github): Merged new-order-phase2 to the trunk.
skyjake
11:10 Revision 26468141 (github): Unix: Release mouse grab when in the Doomsday UI mouse mode in windowed mode.
skyjake

2009-07-05

01:21 Feature #1497 (Rejected): Queueing multiple digital songs for one song lump
From what I've gathered, the sound system is currently not fully up and running, so I set this as an "eventually" as ... kresjah
 

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