Project

General

Profile

Activity

From 2009-07-02 to 2009-07-15

2009-07-15

11:14 Bug #729: Models cut off in 16:10 view ratio
Now that I see the screenshot, I think this is actually the intended behavior. Comparing the two screenshots, one can... skyjake

2009-07-14

13:02 Revision dffbb91e (github): Fixed bug 2818719.
skyjake
10:02 Bug #726: [1.9.0 beta6.4] Doomsday corrupts jDoom.cfg
M_WriteCommented() was using strncpy() incorrectly. Fixed for beta6.5. skyjake

2009-07-13

22:04 Bug #729: Models cut off in 16:10 view ratio
Screenshots comparing 16:10 ratio to 4:3
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/d1a0154...
rishooty
22:03 Bug #729 (New): Models cut off in 16:10 view ratio
Hello. I just recently started using my widescreen tv as a monitor since my last one broke. Everything works fine at ... rishooty

2009-07-10

17:21 Revision f45a6237 (github): Fixed compilation warning.
danij
07:58 Bug #659: Can't run doomsday on FreeBSD
FreeBSD uses strip without WITH_DEBUG option. Here is a testcase with WITH_DEBUG option:
# nm /usr/local/bin/dooms...
vcub
06:06 Bug #659: Can't run doomsday on FreeBSD
Could you check if S_ConsoleSound is exported from the doomsday executable? E.g., with:
nm /where/ever/it/is/dooms...
skyjake
04:03 Bug #659: Can't run doomsday on FreeBSD
Same problem with 1.9.0-beta6.3. vcub

2009-07-08

20:13 Bug #728 (Closed): [1.9.0 beta6.4] Loading definitions via command line broken
Loading of definitions via command line argument doesn't work in the current release (Note that I don't use Snowberry... deus-ex
20:10 Bug #727 (Closed): [jDoom v1.9.0 beta6.4] Skill menu plays two sounds
Starting a new game, when choosing the skill level and pressing Enter a second sound (switch sfx) is played right aft... deus-ex
20:04 Bug #726 (Closed): [1.9.0 beta6.4] Doomsday corrupts jDoom.cfg
Doomsday corrupts the file jDoom.cfg, yet leaving it functional. The comment lines randomly have several characters a... deus-ex
20:01 Bug #725 (Closed): [1.9.0 beta6.4] Particle movement speed increased
Particle movement speed appears to be quite faster compared to the previous Doomsday releases, which affect particle ... deus-ex
19:52 Bug #583: Position of particles spawned using the spherical method
> Doomsday 1.9.0-beta6.4:
> Fixed: "Position of particles spawned using the spherical method"
This seems to be fixed...
deus-ex
08:07 Bug #668: 2nd player stuck in multiplayer jDoom
I'm closing this as the multiplayer code is being revised. The issue will be resolved. skyjake

2009-07-07

13:42 Revision 35c1b7ea (github): Merged new-order-phase2 to the trunk.
skyjake
11:10 Revision 26468141 (github): Unix: Release mouse grab when in the Doomsday UI mouse mode in windowed mode.
skyjake

2009-07-05

01:21 Feature #1497 (Rejected): Queueing multiple digital songs for one song lump
From what I've gathered, the sound system is currently not fully up and running, so I set this as an "eventually" as ... kresjah

2009-07-04

21:52 Bug #616: Map Cheat Resets from Map to Map
So, is the single player only behavior going to appear in beta 6.4 or 6.5? Or will this all come together in beta 7? ... sonicdoommario

2009-07-02

23:32 Revision dd431e7a (github): Fixed: "Lift texture does not scroll down / up" (see here http://sourceforge.net/tracker/?func=detail&aid=2646965&group_id=74815&atid=542099).
danij
23:05 Revision 0211e580 (github): Fixed jHeretic: "Heretic: Linetype 100" (see here http://sourceforge.net/tracker/index.php?func=detail&aid=2800853&group_id=74815&atid=542099).
danij
20:32 Bug #631: Lift texture does not scroll down / up
Fixed in svn for 1.9.0-beta6.4 danij
20:03 Bug #706: Heretic: Linetype 100
Fixed in svn for 1.9.0-beta6.4 danij
14:02 Revision a9d9b608 (github): Fixed bug 2815530. Grayscale PNG images were assumed to be paletted images.
The code tried to access the palette, which was just a NULL pointer. skyjake
11:02 Bug #724: PNG texture makes jHeretic crashes starting episode 1
Fixed for 1.9.0-beta6.4. PNG_Load() didn't treat grayscale PNGs correctly -- it assumed they were paletted images ins... skyjake
10:53 Bug #724: PNG texture makes jHeretic crashes starting episode 1
Upon first examination it seems that it crashes because PNG_Load() does not have the palette information from the att... skyjake
01:30 Bug #724: PNG texture makes jHeretic crashes starting episode 1
The file containing the PNG texture.
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/f3673c6c/13...
flaviok
01:30 Bug #724 (Closed): PNG texture makes jHeretic crashes starting episode 1
I have a file named 'data.zip' that contains a PNG texture. I load it as the only add-on in Snowberry and start Heret... flaviok
05:59 Bug #697: Mouse Strafing Extremely Slow
It is just a fix for beta6.4. Nothing has changed except how the movement of the mouse axes (x/y) is treated for play... skyjake
 

Also available in: Atom