Activity
From 2009-05-13 to 2009-05-26
2009-05-26
- 22:20 Bug #689: Post map infine broken and intermission not working above 32
- Both issues have now been fixed in svn for 1.9.0-beta6.3
- 21:52 Bug #693: Keybord and mouse controlls delayed
- Maybe maybe not. First of all I don't have ANY un-necessary process running.
alg.exe
avgtray.exe
mDNSResponder.exe... - 21:32 Bug #693: Keybord and mouse controlls delayed
- This sounds like this common issue (not a bug in Doomsday):
http://forums.newdoom.com/showthread.php?t=36343 - 19:01 Bug #693 (Closed): Keybord and mouse controlls delayed
- Once game has started (jheretic or jhexen) the controls are delayed. Video is at 100+ fps so I don't think it is vid...
- 08:55 Bug #692 (Closed): A_SkelMissile not taking vertical offset into account
- Missiles fired by A_SkelMissile, both normal and homing, are being aimed and tracking (respectively) as though they a...
- 03:43 Bug #598: External resource loader - File names with extensions
- Fixed in svn for 1.9.0-beta6.3
2009-05-25
- 19:28 Bug #688: Hexen: Stuck while entering a portal in Seven Portals
- _(originally posted by anonymous SF.net user)_
Following procedure described by hexenfan, I was able to reproduce th...
2009-05-23
- 23:51 Bug #560: jDRP: Weapons point too far to the left
- Fixed in svn for 1.9.0-beta6.3
- 01:27 Bug #634: Infine events command not working
- It took me a while to figure out this problem as you did not provide the InFine script you were having problems with....
- 00:39 Bug #689: Post map infine broken and intermission not working above 32
- The continous cycle of "After" InFine scripts has been fixed in svn for 1.9.0-beta6.3
I'm looking into the other i... - 00:14 Bug #691: on screen text error
- Seems to work fine on my setup with both 1.9.0-beta6.2 and the 1.9.0-beta6 branch.
I haven't tested the trunk as t...
2009-05-20
- 11:25 Bug #691 (Closed): on screen text error
- When entering a cheat code the text response is clipped one char short
e.g. idclip the cheat notification "no clippi...
2009-05-19
- 18:02 Feature #1493 (New): Opposites for mobj_gone and activator_type requirements
- As the summary suggests. XG requirements that check for the presence of mobj X and to have an xg line/sector affect a...
2009-05-15
- 14:20 Bug #689: Post map infine broken and intermission not working above 32
- Some more experimentation has revealed that the above mentioned "post map infine get's stuck in an infinite loop" is ...
- 10:45 Bug #688: Hexen: Stuck while entering a portal in Seven Portals
- uhm.. yeah might have added earlier that i experienced that on the Windows version. V1.9 beta6.2
2009-05-14
- 20:47 Bug #690 (Closed): (MAC) Doomsday Engine gives error on startup
- I have the latest build of Doomsday Engine.app (1.9.0 beta 6.2) and when I double click it to start, it gives an erro...
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