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From 2009-05-08 to 2009-05-21

2009-05-20

11:25 Bug #691 (Closed): on screen text error
When entering a cheat code the text response is clipped one char short
e.g. idclip the cheat notification "no clippi...
eunbolt

2009-05-19

18:02 Feature #1493 (New): Opposites for mobj_gone and activator_type requirements
As the summary suggests. XG requirements that check for the presence of mobj X and to have an xg line/sector affect a... vermil

2009-05-15

14:20 Bug #689: Post map infine broken and intermission not working above 32
Some more experimentation has revealed that the above mentioned "post map infine get's stuck in an infinite loop" is ... vermil
10:45 Bug #688: Hexen: Stuck while entering a portal in Seven Portals
uhm.. yeah might have added earlier that i experienced that on the Windows version. V1.9 beta6.2 hexenfan

2009-05-14

20:47 Bug #690 (Closed): (MAC) Doomsday Engine gives error on startup
I have the latest build of Doomsday Engine.app (1.9.0 beta 6.2) and when I double click it to start, it gives an erro... pingosimon

2009-05-11

13:34 Bug #687: Missing Texture of rail
Closing as duplicate. danij
13:33 Bug #686: No music played
Closing as duplicate. danij
10:08 Bug #688: Hexen: Stuck while entering a portal in Seven Portals
Tried taking a screenshot but it's just black. replayed it a few times now with different classes and in single and m... hexenfan
09:05 Bug #689: Post map infine broken and intermission not working above 32
Whoops, I meant to write "(even if it is present)" above. vermil
08:35 Bug #689 (Closed): Post map infine broken and intermission not working above 32
Dday has supported more than 32 maps for, well, ages now.
However it has never supported the intermission screens ...
vermil

2009-05-10

18:37 Bug #664: Heretic Maulotaur attack behaviour incorrect

*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/4c4590b7/61ba/attachment/Test.WAD
vermil
18:37 Bug #664: Heretic Maulotaur attack behaviour incorrect
Indeed, from further discussion with DaniJ, the floor flame does move eastward at a rate of 1 unit every 16 tic's (ha... vermil

2009-05-09

15:46 Bug #688 (Closed): Hexen: Stuck while entering a portal in Seven Portals
Hey all,
If you try to enter the first portal in the second level in Hexen (after activating the switch and and goin...
hexenfan

2009-05-08

14:52 Bug #687 (Closed): Missing Texture of rail
So, the problem is that the texture of rail in Doom1,2,TNT and plutonia is missing. I tryed everything as a change re... martin2412
08:39 Bug #686: No music played
doomsday.out for OpenAL, DSound and SDL
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/385089b2...
zoleg06
08:39 Bug #686 (Closed): No music played
1.9.0 b6.2
No midi or external (ogg or mp3) music played with OpenAL and DSound driver; the same music (menu music) ...
zoleg06
06:22 Bug #683: Snowberry: Crash at startup with every Universal Binary
It sounds more like a bug in wxPython... Let's see if upgrading to the latest version of wxPython helps. I'll do that... skyjake
01:21 Bug #683: Snowberry: Crash at startup with every Universal Binary
I fixed it. I deleted many font entries in the libwx_macud-2.8.0.dylib file, inside the engine os x package, leaving... luismercado
 

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