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From 2008-02-22 to 2008-03-06

2008-03-06

23:47 Revision 417a48f9 (github): Continued the job of sorting out jHexen's headers and updated style. Part 2/5
danij
23:42 Revision 66441cf4 (github): Continued the job of sorting out jHexen's headers and updated style. Part 1/5
danij
23:34 Revision 58abfcf2 (github): Added new headers files to jHeretic's vcproj.
danij
23:33 Revision 7dd41411 (github): Continued the job of sorting out jHeretic's headers and updated style. Part 5/5
danij
23:27 Revision 598a3751 (github): Continued the job of sorting out jHeretic's headers and updated style. Part 4/5
danij
23:19 Revision 0e4c9636 (github): Continued the job of sorting out jHeretic's headers and updated style. Part 3/5
danij
23:16 Revision 77a62a8d (github): Continued the job of sorting out jHeretic's headers and updated style. Part 2/5
danij
23:12 Revision 68699811 (github): Continued the job of sorting out jHeretic's headers and updated style. Part 1/5
danij
23:09 Revision 64fa88fe (github): Added new headers to jDoom's vcproj and tweaked a few other options so that paths, names etc in the build configurations are inherited from the project defaults.
danij
23:05 Revision fb5b5e94 (github): Continued the job of sorting out jDoom's headers and updated style. Part 5/5
danij
23:02 Revision 669f1715 (github): Continued the job of sorting out jDoom's headers and updated style. Part 4/5
danij
22:59 Revision 992f68aa (github): Continued the job of sorting out jDoom's headers and updated style. Part 3/5
danij
22:55 Revision 47f10a67 (github): Made static all file-local symbols in jDoom. Continued the job of sorting out jDoom's headers and updated style. Part 2/5
danij
22:47 Revision 5101301e (github): Made static all file-local symbols in jDoom. Continued the job of sorting out jDoom's headers and updated style. Part 1/5
danij
22:42 Revision e888dda3 (github): Added all the currently implemented values to jDoom's values.ded
danij
22:38 Revision 769d5c5a (github): Added new headers to the Doom64 vcproj.
danij
22:37 Revision d6d85d18 (github): Continued the job of sorting out the game's header files. Part 5/5
danij
22:34 Revision 05298618 (github): Continued the job of sorting out the game's header files. Part 4/5
danij
22:30 Revision 06964ba9 (github): Continued the job of sorting out the game's header files. Part 3/5
danij
22:26 Revision 6644bdd7 (github): Updated Doom64TC with in line with the recent changes to the engine. Part 2/5
danij
22:23 Revision 60647676 (github): Updated Doom64TC with in line with the recent changes to the engine and should now be at the same point as the other games.
Also, continued the job of sorting out the game's header files.
Part 1/5
danij

2008-03-04

17:38 Bug #509: Universal Doomsday and Final WADS
Logged In: YES
user_id=849456
Originator: NO
This is the well known Sidedef Packing issue. It affects all platforms...
danij

2008-03-03

17:50 Bug #509: Universal Doomsday and Final WADS
Logged In: YES
user_id=1306766
Originator: YES
Sorry forgot to note that Doom and Doom2 work fine and system is 10....
normnod
17:47 Bug #509 (Closed): Universal Doomsday and Final WADS
Actually have checked this in the non-universal version with the same result.
MacBook Pro Core Duo 2Ghz/1Gb RAM
...
normnod
17:47 Bug #509: Universal Doomsday and Final WADS
Console log text
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/7d6ce1db/d5d7/attachment/All%20...
normnod
11:04 Revision 711db8dd (github): Removed obsolete bat file examples for launching Doomsday under windows.
danij

2008-03-02

22:23 Feature #1461 (New): Separate chain/event derived/driven behaviour for XG
Separate chain/event derived/driven behaviour from XG sectors so that the effects of things like Wind, Gravity etc ca... vermil

2008-02-25

01:19 Bug #507: Win32 crash, shortly after saving game
Logged In: YES
user_id=849456
Originator: NO
Indeed it is the same as #1832104. Closing as duplicate.
danij
01:18 Bug #508: Game freezes.
Logged In: YES
user_id=849456
Originator: NO
This is a known issue and has been reported several times now. It is c...
danij

2008-02-24

22:38 Bug #508 (Closed): Game freezes.
When playing Final Doom: TNT Evilution, the game freezes while playing the level "Metal" every time the player enters... vdub2000

2008-02-23

06:51 Bug #507: Win32 crash, shortly after saving game
_(originally posted by anonymous SF.net user)_
Logged In: YES
user_id=2017254
Originator: NO
Is this the same bug ...
skyjake
06:43 Bug #507: Win32 crash, shortly after saving game
_(originally posted by anonymous SF.net user)_
Logged In: YES
user_id=2017254
Originator: NO
Re: SV_ThingArchiveNu...
skyjake
 

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