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From 2007-10-05 to 2007-10-18

2007-10-18

00:58 Revision 319f12da (github): Removed paramater lists from the vsnprintf and snprintf macros to allow for variable numbers of arguments.
danij
00:50 Revision 1a4a3df3 (github): Fixed FTBFS due to snprintf not existing under WIN32. Need to use _snprintf instead.
danij

2007-10-08

02:53 Bug #484 (Closed): Controls stick, continuous fire
1.9.0 b5.2
Randomly I get a bug where Im circle-strafing with multiple keys pressed + mouse movement and when I fire...
brucecampbell

2007-10-07

06:12 Bug #482: Controls and weapon switching.
Logged In: YES
user_id=1248824
Originator: NO
That suddenly causes the bug to make more sense, particularly with ho...
yagisan
05:06 Bug #482: Controls and weapon switching.
Logged In: YES
user_id=849456
Originator: NO
Answer:
They are rebound packets. Due to all player input being fun...
danij

2007-10-06

17:46 Feature #1458 (Closed): Handling obsolete IWADs
I have become aware that there are people playing Doomsday online with Doom versions <1.9. Because of this, those of ... mochtroid-x
11:26 Bug #473: Multiple Vulnerabilities - buffer overflow, DoS
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user_id=1248824
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I've fixed most of these - downgrading
yagisan
11:09 Bug #482: Controls and weapon switching.
Logged In: YES
user_id=1248824
Originator: NO
there appears to be a fuck up backporting a security fix from svn. I ...
yagisan
09:09 Bug #483 (Closed): A_SkelMissile missile offset incorrect
I don't know whether this is known...
At some point in the 1.9 beta series, the code for A_SkelMissile lost the pa...
vermil

2007-10-05

06:24 Bug #482 (Closed): Controls and weapon switching.
Doomsday 1.9.0 Beta 5.2 prevents the player from switching weapons and results in several problems ranging from rando... mochtroid-x
 

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