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From 2006-12-14 to 2006-12-27

2006-12-27

14:57 Bug #385: Hexen Common CTD - Segmentation Violation
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Can you try disabling particle effects and re-test the problem.
danij
14:55 Bug #388: Missile speeds (steep vertical angles)
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Which version of Doomsday and jHexen have you noticed these problems w...
danij
13:52 Bug #343: Cyberdemon infights
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Fixed in svn for 1.9.0-beta5.
In order to fix this properly I've ha...
danij

2006-12-23

13:03 Bug #312: mouse problem
_(originally posted by anonymous SF.net user)_
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I have noticed this b...
skyjake

2006-12-18

01:32 Bug #388: Missile speeds (steep vertical angles)
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i should also mention that the problem with the Dark Bishops missile...
davecousineau
00:25 Bug #388: Missile speeds (steep vertical angles)
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(by "very high or very low angle" i mean aiming straight up or down,...
davecousineau
00:22 Bug #388 (New): Missile speeds (steep vertical angles)
Couple problems with missile calculations in jHexen.
1 - Frost Shards. When aiming at a very high or very low angl...
davecousineau

2006-12-14

15:15 Bug #387 (Closed): 3D Sound problem
when 3D sound is enabled, 3D positioned sound effects have their pitch warped from the players movements forward and ... davecousineau
 

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