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From 2006-12-09 to 2006-12-22

2006-12-22

23:05 Revision 61eb35df (github): Fixed client connecting to a server with a very long greeting message. Previously the client would get confused as the first TCP message received from the server would not contain the end marker "END\n", and the client would just stop reading the response.
Network message reception was fixed (broken by revision 4170).
Network debugging messages.
skyjake
23:04 Revision 5e8706df (github): Quick fix for damage in multiplayer for Beta 5. This is not the right way, though (this is the old way, actually). Clients should request damage by sending special damage requests, but currently they don't know how to do that.
Work continues in Beta 6 in relation to the Unified Networking model. skyjake
17:15 Revision 015e3fe1 (github): Doxygen comment updates.
skyjake
17:14 Revision 2fb95436 (github): Doxygen comment updates.
skyjake
17:13 Revision 4b5ca9c2 (github): Snowberry Xcode project file.
skyjake
17:13 Revision 684e7c99 (github): Updated Doxyfile.
skyjake
17:12 Revision f467bbcc (github): Working on multiplayer issues.
skyjake
17:11 Revision e4454eed (github): More accurate copyright and license information.
skyjake
17:10 Revision 09f8b918 (github): More accurate copyright and license information.
skyjake
17:09 Revision f52c5116 (github): More accurate copyright and license information.
skyjake
17:08 Revision a2e10256 (github): More accurate copyright and license information.
skyjake
17:08 Revision 6100cc95 (github): Commented out the netexplayer stuff for now.
skyjake
17:07 Revision af69f56d (github): Naming convention.
skyjake
17:06 Revision c07ce24e (github): More accurate copyright and license information.
skyjake
17:05 Revision faf3817e (github): "info" was not declared anywhere.
skyjake
17:03 Revision 65ceea4e (github): Leave the netexplayer stuff commented out for now.
Minor cleanup. skyjake
17:02 Revision f9db7ce9 (github): Appease gcc 4.0 by providing forward declarations of the map data structures. If this would be omitted, the compiler would not accept parametrers of type "struct seg_s*" in the function declarations.
skyjake
16:55 Revision 414814df (github): Updated Xcode project file.
skyjake

2006-12-18

01:32 Bug #388: Missile speeds (steep vertical angles)
Logged In: YES
user_id=1665811
Originator: YES
i should also mention that the problem with the Dark Bishops missile...
davecousineau
00:25 Bug #388: Missile speeds (steep vertical angles)
Logged In: YES
user_id=1665811
Originator: YES
(by "very high or very low angle" i mean aiming straight up or down,...
davecousineau
00:22 Bug #388 (New): Missile speeds (steep vertical angles)
Couple problems with missile calculations in jHexen.
1 - Frost Shards. When aiming at a very high or very low angl...
davecousineau

2006-12-14

15:15 Bug #387 (Closed): 3D Sound problem
when 3D sound is enabled, 3D positioned sound effects have their pitch warped from the players movements forward and ... davecousineau

2006-12-11

23:52 Revision bba58832 (github): Implemented new feature; cvar player-autoswitch-notfiring
When enabled, if automatic weapon switching is ALSO enabled; weapon change only happens if the player is NOT currentl... danij
16:23 Bug #386 (Closed): Left Hand List Problem
the left-hand list of items on Snowberry doesn't seem to properly remove items when using the '-' button. The item ap... davecousineau
16:17 Bug #385 (Closed): Hexen Common CTD - Segmentation Violation
There seems to be a bug causing a CTD directly related to damaging an unactive enemy. Its not 100% but if I come upon... davecousineau

2006-12-09

20:14 Revision 123bb4a6 (github): Fixed another comp error with gcc. Thanks spacejunk.
danij
20:04 Revision 482ec0b6 (github): Fixed another comp error with gcc. Thanks spacejunk.
danij
19:57 Revision 3bc1e55a (github): Fixed another comp error with gcc. Thanks spacejunk.
danij
19:36 Revision 2fff9a72 (github): Fixed comp error with gcc. Thanks spacejunk.
danij
19:27 Revision 5fac0fe4 (github): Internal map data structure simplification.
Maximize map data structure indexing internally.
Reorganised vtx line owners (again). Part #5
danij
19:25 Revision 2ee81ec2 (github): Internal map data structure simplification.
Maximize map data structure indexing internally.
Reorganised vtx line owners (again). Part #4
danij
19:19 Revision adeba47b (github): Internal map data structure simplification.
Maximize map data structure indexing internally.
Reorganised vtx line owners (again). Part #3
danij
19:18 Revision 42494d3d (github): Internal map data structure simplification.
Maximize map data structure indexing internally.
Reorganised vtx line owners (again). Part #2
danij
19:16 Revision d26b95ef (github): Internal map data structure simplification.
Maximize map data structure indexing internally.
Reorganised vtx line owners (again). Part #1
danij
 

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