Activity
From 2006-10-10 to 2006-10-23
2006-10-23
- 20:54 Bug #380: Glowing textures don't work on mid textures
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Fixed in SVN for 1.9.0-beta5. - 20:29 Bug #275: Model skins not rendered in D3D
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Is this now fixed in the lastest version? - 20:26 Bug #203: General network instability
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Closing as too old. - 20:24 Feature #1318: Creating Bullet Holes
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Yes, a decal system would mean proper edge clipping. The decals
would be rendered pr... - 20:21 Bug #170: XG Wind bug
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Yep, you are correct. We should not be using mobj->floorz in
this comparison as it i...
2006-10-22
- 17:12 Bug #380 (Closed): Glowing textures don't work on mid textures
- Glowing textures don't work on mid textures with
transparrent parts.
Though it works if you place said texture ...
2006-10-18
- 13:42 Bug #323: [DOOM/HEXEN/HERETIC] Console command 'warp' without space
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Fixed for Doomsday 1.9.0-beta5.
Will be commited to SVN soon.
2006-10-16
- 15:44 Bug #379: Heretic e1m5 stairs won't rise
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This is a known bug in 1.9.0-beta4 and has been reported
numerous times in this trac... - 04:02 Bug #379 (Closed): Heretic e1m5 stairs won't rise
- I am using v1.9.0-beta4 of Doomsday and am playing
Heretic. On level e1m5, after retrieving the yellow
key, I hit...
2006-10-12
- 21:32 Feature #1426: Disable automatic translucency in command line/Snowberry
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Added cvar "rend-sprite-alpha". 1=Enable variable
translucency on sprites.
Implem...
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