Activity
From 2006-07-13 to 2006-07-26
2006-07-25
- 20:30 Bug #312: mouse problem
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ok I tried it on my labtop and as soon as i start a new
game it crashes. That said... - 09:21 Bug #312: mouse problem
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The mouse I am using is a micrisoft optical mouse.
It does not have any special d... - 06:19 Bug #312: mouse problem
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Please, tell me more about your computer: what kind of mouse are you using?
Does it... - 14:22 Feature #1404: Stopping time, while allowing camera movement
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If you completely stop "time" that would stop particle
generators as well, would'n... - 10:10 Bug #310: [Doom] Dead bodies do not stop sliding
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This is a very old issue and is the reason why corpse
sliding is disabled by default... - 10:07 Bug #313: [HERETIC] Console command 'give a' doesn't give Gauntlets
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Known issue, already fixed. The changes will be commited to
SVN soon. - 07:04 Bug #303: configure fails
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As of svn 3435, this bug should be fixed with the new cmake
build system.
2006-07-24
- 14:19 Bug #313 (Closed): [HERETIC] Console command 'give a' doesn't give Gauntlets
- The console command 'give a' (give all weaons/items)
doesn't give the Gauntlets. Used to work with previous
versi... - 14:12 Bug #306: [HERETIC] Gauntlets unselectable
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CORRECTION:
Gauntlets ARE selectable indeed. But they are not granted
using the '... - 00:54 Bug #312 (Closed): mouse problem
- At a certain point while playing jDoom the mouse
becomes uncontrollable and moves round at about 1
fps. Basically...
2006-07-23
- 15:37 Bug #311 (Closed): stay on mouse look
- You have to turn on the mouse look option each and every time you
open jDoom/jHeretic/jHexen. It just wont stay on ... - 15:28 Feature #1405 (Rejected): Crouch
- Well, this is the thing that bother me the most. There is no possibility
to crouch! I always have the reflex to pre... - 02:05 Bug #310 (Rejected): [Doom] Dead bodies do not stop sliding
- While playing doom1's e1m8, I noticed that I was able
to get a dead body to effectively start bouncing back
and f... - 02:05 Bug #310: [Doom] Dead bodies do not stop sliding
- Save games and jdoom.cfg showing issue.
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/ba3c07fd...
2006-07-22
- 03:11 Bug #299: Firemace unselectable
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Fixed. Will commit changes to SVN soon. - 03:11 Bug #306: [HERETIC] Gauntlets unselectable
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Fixed. Will commit changes to SVN soon. - 02:23 Bug #308: [HERETIC/HEXEN] Automap zoom affect screensize
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This is a very odd one, it would seem that for some reason
the binding classes arn't...
2006-07-21
- 21:17 Bug #309 (Closed): [HEXEN] Fighters Hammer unselectable without mana
- [HEXEN] Fighters Hammer is unselectable without mana.
Current beta v1.9.0b4 automatically deselects Fighters
Hamm... - 20:55 Bug #308 (Closed): [HERETIC/HEXEN] Automap zoom affect screensize
- Zooming the Automap in HERETIC or HEXEN with the '-'
and '=' keys (default keybindings) also affects ingame
scree... - 20:41 Bug #307 (Closed): [HEXEN] Fighters Axe unselectable without mana
- Current beta v1.9.0b4 automatically deselects the
Fighters Axe when running out of blue Mana. Trying to
reselect ... - 20:36 Bug #306 (Closed): [HERETIC] Gauntlets unselectable
- Current beta v1.9.0b4 doesn't allow to select the
Gauntlets (default weapon keybindings). Using 'prev/
next weapon...
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