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From 2005-10-16 to 2005-10-29

2005-10-29

15:13 Bug #187: buffer overrun in jDoom
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I'm closing this due to its age and considering no updates
have been made to this bu...
danij
15:01 Bug #256: turbo flag is not documented
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There already is the CVAR player->move->speed which controls
the speed of player mov...
danij
14:53 Bug #251: [Doom] Nightmare monsters sometimes not fast
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All monsters are not supposed to be set to fast with either
-fast or in nightmare mo...
danij

2005-10-27

20:59 Bug #200: Keys "stuck" while trying to talk
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This issue cannot be replicated in the new releases, thanks guys.
jason_scalia
10:54 Bug #237: Doom2: Courtyard, wall transparent from inside structure
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This is actually two seperate errors, both of which are not
bugs in Doomsday.
The...
danij

2005-10-25

18:32 Feature #1393 (Rejected): "version" should print IWAD info/version
The "version" console command should show the IWAD version.
*Labels:* Data
jimigrey

2005-10-24

10:06 Bug #262 (Closed): Light + Halo not centered to sprite correctly
Run jDoom with the Batman TC available here:
http://www.doomworld.com/idgames/index.php?id=12391
Towards the end ...
danij

2005-10-22

06:37 Bug #261 (Closed): Segmentation faults

<a target="_blank"
href="http://forums.newdoom.com/showthread.php?
t=28817"><span style='font-size:13.5pt;>this ...
wizard76

2005-10-18

03:46 Bug #236: Linux CVS: autoaim broken in jHeretic/jHexen
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Just thought I'd report that autoaim is working for me on
Linux as well.
zachkeene
03:44 Bug #247: 1.9.0beta2 Regression: JHeretic Segfaults after loading save
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Appears fixed to me as well.
zachkeene

2005-10-17

23:26 Feature #1392 (Closed): Read DEH files from PK3/ZIP
It would be a huge plus if Doomsday supported loading
DEH patches (as .DEH files) from within PK3/ZIP archives.
T...
danij
21:53 Feature #1388: 3D floors (Z-overlapped sectors)
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Not going to happen in the near future. Possibly sometime in 1.9.x.
skyjake
21:48 Feature #1390: Fake Cieling & Floors
Closing as duplicate. danij
21:45 Bug #236: Linux CVS: autoaim broken in jHeretic/jHexen
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OK, I'm closing this (at least for now).
skyjake
21:11 Bug #236: Linux CVS: autoaim broken in jHeretic/jHexen
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Haven't tried Linux yet but the Mac version is working for me.
zachkeene
21:10 Bug #260: Mac: jHeretic crashes shortly after gameplay starts
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Beta 3 works for me too.
zachkeene
20:57 Feature #1391 (Closed): Prompt user for location of additional addon folders
Prompt user for location of additional addon folders
during the setup wizard.
This would make the Snowberry setup...
danij

2005-10-16

21:51 Feature #1390 (Closed): Fake Cieling & Floors
Fake ceilings and floors will add detailing to levels
such as see-through decoration sector-based objects,
such as ...
luciusoctavion
21:47 Feature #1386: Stopping monster infighting
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ALSO, a code that completely disables monsters infight in
general.
This will make ...
luciusoctavion
21:16 Feature #1389: [InFine] Check if resource originates from an IWAD
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The code to check if a specific wad lump is in an IWAD already exists. I
would assu...
skyjake
20:11 Bug #260: Mac: jHeretic crashes shortly after gameplay starts
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1.9.0-beta3 doesn't crash for me. How about you?
skyjake
20:10 Bug #247: 1.9.0beta2 Regression: JHeretic Segfaults after loading save
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This should be fixed in 1.9.0-beta3. At least I haven't been able to reproduce
it.
skyjake
11:57 Bug #236: Linux CVS: autoaim broken in jHeretic/jHexen
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Should be fixed for 1.9.0 Beta3.
skyjake
 

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