Activity
From 2005-07-05 to 2005-07-18
2005-07-15
- 18:26 Bug #245: [Mac] Window mode (and mouse)
- Logged In: YES
user_id=717323
Yes, I'm aware of these issues. But they are mostly caused by SDL
(www.libsdl.org),... - 16:15 Bug #245 (Closed): [Mac] Window mode (and mouse)
- Doomsday takes over the whole screen in window mode, pointer cannot
be moved outside the window so it is impossible...
2005-07-14
- 11:06 Feature #1385 (Rejected): Option to not pick up health/armor bonuses if already 200%
- It would be nice if you didn't automatically pick up
health and armor bonuses (the blue +1 bottles and
brown/green ... - 10:55 Feature #1384 (Closed): Option to NOT switch to fist when picking up beserk pack
- I'd like an option to NOT switch to the fist when
picking up a beserk pack in Doom games. Most of the
time I end up... - 10:42 Feature #1383 (Closed): Option to make save/load default to same slot
- Currently the game remembers which slot you last loaded
from and defaults to that one the next time you want to
loa...
2005-07-11
- 16:53 Bug #244: Bias Grid Lock Up
- Logged In: YES
user_id=717323
Workaround: set the cvar rend-bias-grid to zero.
This is actually not a lock up.... - 16:32 Bug #244 (Closed): Bias Grid Lock Up
- Game locks up half way through loading Phobos Anomoly in Ultimate
Doom - this is a repeatable problem. This is the ...
2005-07-07
- 00:58 Feature #1382 (Closed): Copy for XG lines and sectors
- So I made this door xg line type, now I want a copy of
this line type, but I want it need a red keycard from
the pl...
2005-07-06
- 20:45 Bug #243 (Closed): Menu shimmer missing behind Quit confirmation
- At least in jDoom when one selects the Quit option in the main menu,
the menu background shimmer fades away while t...
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