Project

General

Profile

Activity

From 2005-04-16 to 2005-04-29

2005-04-27

00:42 Bug #233 (Closed): Addon options applied when addon not active
If I create a toggle option in an addon this option is
still applied even if the addon itself is disabled.
*Label...
danij

2005-04-25

22:42 Feature #1377: "BUILD Engine" games
Logged In: YES
user_id=1241178
->>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
"Jaakko Kernen" (skyjake@user...
alinezhad

2005-04-23

02:16 Feature #1380: lpref_back_floor and lpref_back_ceiling
Logged In: YES
user_id=849456
Forgot to mention:
Similar _back variants should be added to lsrefs, sprefs and
l...
danij

2005-04-22

21:10 Feature #1380: lpref_back_floor and lpref_back_ceiling
Logged In: YES
user_id=849456
The following new references have been added for 1.8.7
lpref_back_floor
lpref_bac...
danij
15:53 Feature #1380 (Closed): lpref_back_floor and lpref_back_ceiling
Needed to offer similar functionality to BOOM.
Same as lpref_my_floor/lpref_my_ceiling except that the
target pla...
danij
21:06 Feature #1381 (Closed): Ltc_plane_move set sector type to 0 if lpref_none in Ip11/13
ltc_plane_move:
If lpref_none is used in the Ip11 or Ip13 slots of a
line of this class (change sector type on star...
danij
16:37 Feature #1379: XG refs: evaluate params at runtime
- **assigned_to**: Daniel Swanson --> nobody
danij

2005-04-19

15:30 Bug #218: non-auto weapon select doesn't work in coopartive doom
Logged In: YES
user_id=684411
I am all for making the game feel like the orignal, as long
as the enhanced gameplay...
halfgaar
13:02 Bug #218: non-auto weapon select doesn't work in coopartive doom
Logged In: YES
user_id=849456
I didn't actually mean autoaim I meant mouselook/freelook
(it was late when I posted...
danij
11:16 Bug #218: non-auto weapon select doesn't work in coopartive doom
Logged In: YES
user_id=684411
The server option for auto-weapon-switch is a good idea. The
game should be configur...
halfgaar
01:03 Bug #218: non-auto weapon select doesn't work in coopartive doom
Logged In: YES
user_id=849456
Other server side options for deathmatch purposes I'd like
to see are:
1 Rockets ...
danij
00:48 Bug #218: non-auto weapon select doesn't work in coopartive doom
Logged In: YES
user_id=849456
Fixed this in co-op games for 1.8.7.
Deathmatch 1 sill forces weapon switching (it...
danij
02:35 Bug #68: jHeretic: Hitscan weapons
Logged In: YES
user_id=849456
Fixed for 1.8.7
danij
 

Also available in: Atom