Activity
From 2004-12-21 to 2005-01-03
2005-01-03
- 20:39 Bug #196: jHRP loaded at runtime, models not found
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Download again from the main mirror to be sure.
http://osdn.dl.sourceforge.net/s... - 20:27 Bug #196: jHRP loaded at runtime, models not found
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Re-upload ... that is possible ? How do I know which version
I have ? - 20:14 Bug #196: jHRP loaded at runtime, models not found
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I believe this is now fixed. It was indeed a glitch in the file hash, and a
one-lin... - 18:58 Bug #196: jHRP loaded at runtime, models not found
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OK, then reclasify this bug (or you already did that ?),
while I'll try to load it u... - 18:13 Bug #196: jHRP loaded at runtime, models not found
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I think I can see the problem. The model pack can't be loaded at
runtime with the "... - 16:17 Bug #196: jHRP loaded at runtime, models not found
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Then there is some very large bug in error reporting - as
you can see from attached ...
2005-01-02
- 16:23 Bug #198: Tex Alpha ignored when model rendered using subtract blend
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Cheers, I'll let you know if the new mode solves the issue.
2005-01-01
- 18:51 Bug #202: Don't work it paths with special characters
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A KickStart bug that won't be addressed for the time being... - 18:50 Bug #196: jHRP loaded at runtime, models not found
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user_id=717323
Perhaps the model pack was loaded incorrectly and Doomsday can't
find the model fil... - 18:48 Bug #198: Tex Alpha ignored when model rendered using subtract blend
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user_id=717323
That's odd. 1.8.5 will have a submodel-specific "Blending mode"
value. I've added t... - 18:29 Bug #201: Multiple Flechette bug
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I can't reproduce this bug.
Is your FPS below 35? Have you changed keybindings f...
2004-12-22
- 21:47 Bug #204 (Closed): Restore desktop after crash
- On Win32:
Atm if Doomsday crashes and you are dumped back to
windows, your resolution (possibly bit depth too?)
ar...
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