Activity
From 2004-12-21 to 2005-01-03
2005-01-03
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22:10 Revision 63397566 (github): Clear file hash before initing
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20:39 Bug #196: jHRP loaded at runtime, models not found
- Logged In: YES
user_id=717323
Download again from the main mirror to be sure.
http://osdn.dl.sourceforge.net/s... -
20:27 Bug #196: jHRP loaded at runtime, models not found
- Logged In: YES
user_id=767052
Re-upload ... that is possible ? How do I know which version
I have ? -
20:14 Bug #196: jHRP loaded at runtime, models not found
- Logged In: YES
user_id=717323
I believe this is now fixed. It was indeed a glitch in the file hash, and a
one-lin... -
18:58 Bug #196: jHRP loaded at runtime, models not found
- Logged In: YES
user_id=767052
OK, then reclasify this bug (or you already did that ?),
while I'll try to load it u... -
18:13 Bug #196: jHRP loaded at runtime, models not found
- Logged In: YES
user_id=717323
I think I can see the problem. The model pack can't be loaded at
runtime with the "... -
16:17 Bug #196: jHRP loaded at runtime, models not found
- Logged In: YES
user_id=767052
Then there is some very large bug in error reporting - as
you can see from attached ... -
18:54 Revision 79062b48 (github): Updated for 1.8.5
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17:11 Revision d79c31db (github): Added missing files
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17:10 Revision 39c2c949 (github): Updated for 1.8.5
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16:09 Revision dadf79ae (github): Handle crashes with more care
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16:08 Revision e1a28dc1 (github): Startup dialog can be disabled with -nostwin
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16:05 Revision 41dec55a (github): Win32 enhancements
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15:35 Revision 19b6c597 (github): Mac issues resolved
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14:42 Revision 84216ff8 (github): Added Lib\\*.lib
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12:41 Revision ecde3952 (github): Resolved non-portable code
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12:33 Revision 4bc7eaf9 (github): More realistic quad shiny coords
2005-01-02
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22:50 Revision e470eaaa (github): Added console commands
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22:48 Revision da1838ef (github): Missing parentheses
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22:48 Revision a78d7df7 (github): Added conopen, conclose, contoggle
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22:23 Revision 7415a622 (github): Detail textures can use external textures
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18:28 Revision 8dfcfad3 (github): Updated
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18:28 Revision 75d95965 (github): Resolved endianness issues
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18:27 Revision af4dd9e6 (github): Resolved compiler warning
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16:23 Bug #198: Tex Alpha ignored when model rendered using subtract blend
- Logged In: YES
user_id=849456
Cheers, I'll let you know if the new mode solves the issue. -
16:10 Revision 6eceed59 (github): Fixed resource compiling
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03:06 Revision bd73705c (github): Dynamic library loading for Mac OS X
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03:03 Revision 20805fe7 (github): Cvar for maximum framerate
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00:58 Revision 491298b9 (github): Resolved a bunch of compiler warnings
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00:16 Revision b8ff448e (github): No more tabs...
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00:15 Revision 05c701d0 (github): Updated for 1.8.5
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00:09 Revision d2bf02ae (github): Added blending mode flags (bm_*)
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00:08 Revision ed9555b0 (github): Surface reflections (shiny effects), submodel blending mode
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00:07 Revision de2fbedd (github): Added blending mode subtract2
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00:06 Revision d0ee0d3d (github): Surface reflections and a more flexible GL_LoadGraphics
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00:05 Revision 077713e4 (github): Surface reflections (shiny effects)
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00:04 Revision b9344aa3 (github): Cleanup
2005-01-01
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23:55 Revision f076d981 (github): Cvar registration
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23:55 Revision 79449316 (github): Fixed dynlight clipping with polyobjs
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23:53 Revision 87389b18 (github): Surface reflections (shiny effects), submodel blending mode added
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23:53 Revision c06e5cac (github): Added a second subtract blending mode, with src_alpha * src_color
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23:51 Revision b1c7062f (github): Surface reflections (shiny effects), more flexible graphics loading
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23:50 Revision ab6ca4d1 (github): Default blending mode comes from the submodel definition
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23:49 Revision 0444a9a3 (github): Surface reflections (shiny effects), dynlight clipping with polyobjs, no fakeradio for polyobj segs (was subject to bad artifacts)
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23:46 Revision 4f793a70 (github): Surface reflections (shiny effects)
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23:45 Revision d4fb3e1e (github): Fixed light clipping when lights are in the same subsector with a polyobj
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23:44 Revision f8d041d7 (github): As a last resort, look for external resources in the base path
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23:39 Revision a0d3f89b (github): Surface reflections (shiny effects)
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23:37 Revision 35fa6796 (github): Warnings printed only on verbose level two
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23:36 Revision 3ae7a3a0 (github): Cleanup
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23:34 Revision 740f1bad (github): Removed an unnecessary check
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23:33 Revision 05d7200d (github): Version upgrade to 1.8.5
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18:51 Bug #202: Don't work it paths with special characters
- Logged In: YES
user_id=717323
A KickStart bug that won't be addressed for the time being... -
18:50 Bug #196: jHRP loaded at runtime, models not found
- Logged In: YES
user_id=717323
Perhaps the model pack was loaded incorrectly and Doomsday can't
find the model fil... -
18:48 Bug #198: Tex Alpha ignored when model rendered using subtract blend
- Logged In: YES
user_id=717323
That's odd. 1.8.5 will have a submodel-specific "Blending mode"
value. I've added t... -
18:48 Revision d6fc8cd5 (github): HUD scaling
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18:29 Bug #201: Multiple Flechette bug
- Logged In: YES
user_id=717323
I can't reproduce this bug.
Is your FPS below 35? Have you changed keybindings f...
2004-12-30
2004-12-26
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21:50 Revision d2bec03f (github): Include vcbuild.bat, took out old VS6 files (out of date and obsolete)
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20:55 Revision e5f22458 (github): Updated for 1.8.4
2004-12-24
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00:39 Revision 92cf9eb2 (github): ECHO OFF, check if directories exist before creating
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00:32 Revision c92b0227 (github): Shiny fixes, vcbuild.bat
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00:29 Revision f528dc3b (github): Revised build commands
2004-12-23
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18:52 Revision 60782a37 (github): New build mechanism
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15:13 Revision 3319da3e (github): Use spaces for indentation
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15:10 Revision f8acb750 (github): Added a batch file for building from command line in Windows
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00:22 Revision 852d77bc (github): Fixed shiny pitch angle, cleanup
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00:18 Revision c1faa0b4 (github): Fixed shiny pitch angle
2004-12-22
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21:47 Bug #204 (Closed): Restore desktop after crash
- On Win32:
Atm if Doomsday crashes and you are dumped back to
windows, your resolution (possibly bit depth too?)
ar... -
21:34 Revision ca1f7402 (github): Vertex welding, upgraded version number
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17:56 Revision 5926f053 (github): Cleanup
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17:54 Revision 068e22b9 (github): Printfs are only done in verbose mode
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17:53 Revision d886e975 (github): Simplified shiny coordinate calculations; the result is less prone to errors
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